Search found 45 matches

by Mr. Trapezoid
11 Nov 2018 21:10
Forum: projects
Topic: Dungeon graphs: Submachine
Replies: 4
Views: 3998

Re: Dungeon graphs: Submachine

No problem, I learned a lot making these!
by Mr. Trapezoid
11 Nov 2018 21:00
Forum: projects
Topic: Dungeon graphs: Submachine
Replies: 4
Views: 3998

Dungeon graphs: Submachine

Here's the Submachine dungeon graph collection, I hope there is some use for them How the graphs works: https://www.youtube.com/watch?v=ZL4GLH03gyA Submachine 1: The Basement https://i.imgur.com/cXIHj0w.png Submachine 2: The Lighthouse https://i.imgur.com/ey6y0RC.png Submachine 3: The Loop https://i...
by Mr. Trapezoid
11 Nov 2018 20:24
Forum: the Submachines
Topic: Submachine 10: the Exit
Replies: 745
Views: 292432

Re: Submachine 10: the Exit

How the graph works: https://www.youtube.com/watch?v=ZL4GLH03gyA Personal notes: I think it's safe to say Skutnik didn't skimp on the last entry. With a graph as large and overwhelming as this one I think it is best to start with the graph's structure. Submachine 10 is divided into 4 acts. The first...
by Mr. Trapezoid
11 Nov 2018 18:41
Forum: the Submachines
Topic: Submachine 10: the Exit
Replies: 745
Views: 292432

Re: Submachine 10: the Exit

Dungeon graph: Submachine 10

Image
by Mr. Trapezoid
10 Nov 2018 01:11
Forum: the Submachines
Topic: Submachine 8: the Plan
Replies: 516
Views: 200424

Re: Submachine 8: the Plan

Good point, I'll update the photos on imgur on Sunday.
by Mr. Trapezoid
09 Nov 2018 11:57
Forum: the Submachines
Topic: Submachine 9: the Temple
Replies: 698
Views: 219115

Re: Submachine 9: the Temple

The final graph is in progress, but I am going to need one more day to finish this one. The dungeon graph + breakdown of submachine 10 will therefore be delayed by one day, I hope you understand.

Tune in on Sunday for the last dungeon graph breakdown: Submachine 10: the Exit
by Mr. Trapezoid
09 Nov 2018 11:48
Forum: the Submachines
Topic: Submachine 9: the Temple
Replies: 698
Views: 219115

Re: Submachine 9: the Temple

How the graph works: https://www.youtube.com/watch?v=ZL4GLH03gyA Personal notes: The opening of Submachine 9 sees the player solve 2 puzzles to obtain the main mechanic item, the karmic water, and solve 2 more puzzles to learn how to use it. The karmic water lets the player access new keys, locks an...
by Mr. Trapezoid
09 Nov 2018 10:43
Forum: the Submachines
Topic: Submachine 9: the Temple
Replies: 698
Views: 219115

Re: Submachine 9: the Temple

Dungeon graph: Submachine 9

Image
by Mr. Trapezoid
08 Nov 2018 12:45
Forum: the Submachines
Topic: Submachine 8: the Plan
Replies: 516
Views: 200424

Re: Submachine 8: the Plan

How the graph works: https://www.youtube.com/watch?v=ZL4GLH03gyA Personal notes: The Plan opens with two tutorial puzzles: You will need to get the crowbar to reach the key hanging over the cliff and use it to unlock a hatch door. The next design decision is brilliant, as it sets the stage for the r...
by Mr. Trapezoid
08 Nov 2018 11:13
Forum: the Submachines
Topic: Submachine 8: the Plan
Replies: 516
Views: 200424

Re: Submachine 8: the Plan

Dungeon Graph: Submachine 8

Image