Search found 707 matches

by Babylon
02 Mar 2015 16:54
Forum: projects
Topic: Pastel Community Game project and discussion
Replies: 1026
Views: 202075

Re: Pastel Community Game project and discussion

I did request a part of the game mentioning that "sublevel 102 exploded", either during the initial collapse, or during the player's exploration.
Yes. So much yes.
by Babylon
01 Mar 2015 10:03
Forum: projects
Topic: Pastel Community Game project and discussion
Replies: 1026
Views: 202075

Re: Pastel Community Game project and discussion

Wow, some crazy cool things going on here. Nice job.
by Babylon
15 Feb 2015 19:51
Forum: projects
Topic: Pastel Community Game project and discussion
Replies: 1026
Views: 202075

Re: Pastel Community Game project and discussion

Really glad this project is going again! I'm currently learning Visual Basic, and looking on youtube, there seems to be some room for making very basic games with it. So, if possible, I might be able to knock up a prototype of some description. Probably not suitable for the final game, or anything w...
by Babylon
17 Jan 2015 19:19
Forum: general discussion
Topic: off topic
Replies: 9646
Views: 1297983

Re: off topic

Interesting.
by Babylon
17 Jan 2015 18:53
Forum: general discussion
Topic: off topic
Replies: 9646
Views: 1297983

Re: off topic

I've always like the Russian version a lot. The Mainframe style is pretty damn cool.

EDIT: Does anyone know why the Portuguese Submachine Wiki was closed? I don't speak Portuguese, I'm just curious.
by Babylon
17 Jan 2015 18:50
Forum: the Submachines
Topic: Submachine 9: the Temple
Replies: 698
Views: 224728

Re: Submachine 9: the Temple

This was consuming him until the day Shiva gave him comfort of knowledge of the future. The light came to him and showed him what was to come This is a quote from the Fate of The Third secret note, and I've been thinking about what it means. The Third Dimension is still clearly broken while we're i...
by Babylon
17 Jan 2015 18:40
Forum: the Submachines
Topic: Submachine 6: the Edge
Replies: 356
Views: 168604

Re: Submachine 6: the Edge

- How is it possible, that people are still coming through the loop and trying to turn off the defense systems? After all these years...
Of course! Dammit, I forgot about that.
by Babylon
17 Jan 2015 17:04
Forum: the Submachines
Topic: Submachine 6: the Edge
Replies: 356
Views: 168604

Re: Submachine 6: the Edge

So I've probably missed the boat on this, but I was wondering what the generally agreed theory on when Mur's death takes place is? In the Temple, he's clearly been dead a long time, is mummified even, but didn't he need us to disable the subnet defence systems in the edge so his invasion of the core...
by Babylon
15 Jan 2015 22:10
Forum: the Submachines
Topic: Submachine 7: the Core
Replies: 169
Views: 111895

Re: Submachine 7: the Core

So I've been playing a Marathon of all the games so far, and on the Core, I noticed something. Doesn't the forcefield in the first area of the game prove that the player is indeed human or, at the very least, not a subbot? The forcefield is shown to allow the passage of not living materials such as ...
by Babylon
13 Jan 2015 21:03
Forum: theories and suggestions
Topic: Submachine 10 and beyond Theories and Suggestions
Replies: 1687
Views: 387901

Re: Submachine 10 Theories and Suggestions

It'd be pretty cool if there was a hub room, where you could access all the games. I don't know, just my opinion.