location audio frequency spectrum (meaning: author of location ambient)Vortex wrote:just a question: what do the LOC.AF.SPEC messages in several of the new locations mean?
Search found 806 matches
- 20 Dec 2017 19:56
- Forum: the Submachines
- Topic: Submachine Universe
- Replies: 3373
- Views: 718082
Re: Submachine Universe
- 20 Dec 2017 19:38
- Forum: the Submachines
- Topic: Submachine Universe
- Replies: 3373
- Views: 718082
Re: Submachine Universe
so.....
.
.
.
.
.
.
you guys still playin'?
.
.
.
.
.
.
you guys still playin'?
- 20 Dec 2017 15:21
- Forum: the Submachines
- Topic: Submachine Universe
- Replies: 3373
- Views: 718082
Re: Submachine Universe
New Submachine Universe Update!
http://bit.ly/sub_universe
I STRONGLY suggest starting a new game, since there are extensive changes to animations all over the place, which might mess up your previous save (some doors can be half-opened and inaccesible).
Have fun!
http://bit.ly/sub_universe
I STRONGLY suggest starting a new game, since there are extensive changes to animations all over the place, which might mess up your previous save (some doors can be half-opened and inaccesible).
Have fun!
- 04 Dec 2017 23:13
- Forum: other pastel games & comics
- Topic: Slice of Sea
- Replies: 196
- Views: 161854
Re: TBG
I am trilled to see this drawn in the covert front athestetic! I am so glad that this will propably mean for a 3th athesteic TBG :D No. It'll be a cross between submachine and daymaretown aesthetic. The closest existing game to it is actually "escape from jay is games". It'll look like th...
- 19 Nov 2017 21:25
- Forum: covert front
- Topic: The Peter Navarre Crecy Evaluation
- Replies: 59
- Views: 40516
Re: The Peter Navarre Crecy Evaluation
1920x1080Sublevel 107 wrote:Though little question: is there some kind of "default fixed" resolution in this game, like in your flash games?
Not sure. Didn't even notice there was such an issue. :/Sublevel 107 wrote:So, why you decided to not write anything for last submachines and some other games in past years, sir?
- 19 Nov 2017 13:52
- Forum: covert front
- Topic: The Peter Navarre Crecy Evaluation
- Replies: 59
- Views: 40516
Re: The Peter Navarre Crecy Evaluation
1. background animation in menus is set to 1 fps on purpose 2. resizing window you say. well, that is possible. Just updated the packages, you can now resize window. 3. I have no idea what ko9 is talking about as with "new version" or "fixing" anything. there was only 1 version r...
- 18 Nov 2017 09:27
- Forum: covert front
- Topic: The Peter Navarre Crecy Evaluation
- Replies: 59
- Views: 40516
Re: The Peter Navarre Crecy Evaluation
Submachine: Andromeda?Anteroinen wrote:Hell, anything post-Murtaugh would be interesting.
- 16 Nov 2017 08:16
- Forum: covert front
- Topic: The Peter Navarre Crecy Evaluation
- Replies: 59
- Views: 40516
Re: The Peter Navarre Crecy Evaluation
Great deduction. Respect. Here, have a cookie.Apocrypha wrote:PNC evaluation = Point 'n click evaluation
The game was created to test how good Game Maker is.
How did you arrive at that conclusion is beyond me. Gimme that cookie back.Apocrypha wrote: This game isn't canon - it's a giant meta joke
- 15 Nov 2017 14:55
- Forum: covert front
- Topic: The Peter Navarre Crecy Evaluation
- Replies: 59
- Views: 40516
Re: The Peter Navarre Crecy Evaluation
While I was coding that I thought to myself: welp, here's a feature nobody's gonna use ever.Apocrypha wrote:Addendum: Not sure if I'm a big fan of being able to delete notes. Something seems wrong about that.
- 13 Nov 2017 11:42
- Forum: the Submachines
- Topic: Submachine Universe
- Replies: 3373
- Views: 718082
Re: Submachine Universe
I wouldn't do it even if it wasn't suggested.Apocrypha wrote:Sounds like a fun idea. And now that you've suggested it, Mat almost certainly won't do that.
Including halloween location was already stretching it.