Search found 45 matches
- 31 Oct 2018 09:28
- Forum: the Submachines
- Topic: Submachine 3: the Loop
- Replies: 232
- Views: 121030
Re: Submachine 3: the Loop
How the graph works: https://www.youtube.com/watch?v=ZL4GLH03gyA Personal notes: Again, there is a drastic change from Submachine 1 and 2. Now the graph has increased dramatically in its vertical length and shortened the width considerably. The level system forces the graph into a stiff, rigid shape...
- 31 Oct 2018 08:54
- Forum: the Submachines
- Topic: Submachine 3: the Loop
- Replies: 232
- Views: 121030
Re: Submachine 3: the Loop
Dungeon Graph: Submachine 3
- 30 Oct 2018 12:16
- Forum: the Submachines
- Topic: Submachine 2: the Lighthouse
- Replies: 341
- Views: 185243
Re: Submachine 2: the Lighthouse
Very sleek and nice work. I wonder if the Loop will pose a challenge due to the more episodic nature of the thing (and just by virtue of being long). The only requirement for making a dungeon graph of a game is that the game has at least one lock which must be unlocked by at least one key which the...
- 30 Oct 2018 11:31
- Forum: the Submachines
- Topic: Submachine 2: the Lighthouse
- Replies: 341
- Views: 185243
Re: Submachine 2: the Lighthouse
How the graph works: https://www.youtube.com/watch?v=ZL4GLH03gyA Personal notes: Submachine 2 sees a clear evolution from the open ended nature of submachine 1 into something resembling a three act structure: Tutorial, exploring the lighthouse, and finding the portal keys, though the last two acts b...
- 30 Oct 2018 11:08
- Forum: the Submachines
- Topic: Submachine 2: the Lighthouse
- Replies: 341
- Views: 185243
Re: Submachine 2: the Lighthouse
Dungeon Graph: Submachine 2
- 29 Oct 2018 15:50
- Forum: general discussion
- Topic: M-A-T v2.0: General Mat Activity Thread
- Replies: 191
- Views: 195075
Re: M-A-T v2.0: General Mat Activity Thread
Beautiful artwork
- 29 Oct 2018 12:24
- Forum: the Submachines
- Topic: Submachine 1: the Basement
- Replies: 444
- Views: 216250
Re: Submachine 1: the Basement
MateuszSkutnik wrote:Graph is awesome.
Making these graphs has given me a whole new appreciation for the Submachine games.
- 29 Oct 2018 10:32
- Forum: the Submachines
- Topic: Submachine 1: the Basement
- Replies: 444
- Views: 216250
Re: Submachine 1: the Basement
How the graph works: https://www.youtube.com/watch?v=ZL4GLH03gyA Personal notes: This game hands basically all the content to you immediately upon starting the game, and the main goal is the first thing to be established: Gather the four triangular keys hidden somewhere in the basement. The four key...
- 29 Oct 2018 10:10
- Forum: the Submachines
- Topic: Submachine 1: the Basement
- Replies: 444
- Views: 216250
Re: Submachine 1: the Basement
Dungeon Graph: Submachine 1
- 28 Oct 2018 17:12
- Forum: general discussion
- Topic: Welcome!
- Replies: 643
- Views: 1359395
Re: Welcome!
That's right, it is more or less a breakdown of the cogs and wheels behind the game's structure.
Thank you so much, I could also make a new thread on theories and suggestions called Submachine: Dungeon Graphs and post the graphs there, but I think I should start with posting them in the game threads.
Thank you so much, I could also make a new thread on theories and suggestions called Submachine: Dungeon Graphs and post the graphs there, but I think I should start with posting them in the game threads.