Search found 45 matches

by Mr. Trapezoid
31 Oct 2018 09:28
Forum: the Submachines
Topic: Submachine 3: the Loop
Replies: 232
Views: 121030

Re: Submachine 3: the Loop

How the graph works: https://www.youtube.com/watch?v=ZL4GLH03gyA Personal notes: Again, there is a drastic change from Submachine 1 and 2. Now the graph has increased dramatically in its vertical length and shortened the width considerably. The level system forces the graph into a stiff, rigid shape...
by Mr. Trapezoid
31 Oct 2018 08:54
Forum: the Submachines
Topic: Submachine 3: the Loop
Replies: 232
Views: 121030

Re: Submachine 3: the Loop

Dungeon Graph: Submachine 3

Image
by Mr. Trapezoid
30 Oct 2018 12:16
Forum: the Submachines
Topic: Submachine 2: the Lighthouse
Replies: 341
Views: 185243

Re: Submachine 2: the Lighthouse

Very sleek and nice work. I wonder if the Loop will pose a challenge due to the more episodic nature of the thing (and just by virtue of being long). The only requirement for making a dungeon graph of a game is that the game has at least one lock which must be unlocked by at least one key which the...
by Mr. Trapezoid
30 Oct 2018 11:31
Forum: the Submachines
Topic: Submachine 2: the Lighthouse
Replies: 341
Views: 185243

Re: Submachine 2: the Lighthouse

How the graph works: https://www.youtube.com/watch?v=ZL4GLH03gyA Personal notes: Submachine 2 sees a clear evolution from the open ended nature of submachine 1 into something resembling a three act structure: Tutorial, exploring the lighthouse, and finding the portal keys, though the last two acts b...
by Mr. Trapezoid
30 Oct 2018 11:08
Forum: the Submachines
Topic: Submachine 2: the Lighthouse
Replies: 341
Views: 185243

Re: Submachine 2: the Lighthouse

Dungeon Graph: Submachine 2

Image
by Mr. Trapezoid
29 Oct 2018 12:24
Forum: the Submachines
Topic: Submachine 1: the Basement
Replies: 444
Views: 216250

Re: Submachine 1: the Basement

MateuszSkutnik wrote:Graph is awesome. :D
:D

Making these graphs has given me a whole new appreciation for the Submachine games.
by Mr. Trapezoid
29 Oct 2018 10:32
Forum: the Submachines
Topic: Submachine 1: the Basement
Replies: 444
Views: 216250

Re: Submachine 1: the Basement

How the graph works: https://www.youtube.com/watch?v=ZL4GLH03gyA Personal notes: This game hands basically all the content to you immediately upon starting the game, and the main goal is the first thing to be established: Gather the four triangular keys hidden somewhere in the basement. The four key...
by Mr. Trapezoid
29 Oct 2018 10:10
Forum: the Submachines
Topic: Submachine 1: the Basement
Replies: 444
Views: 216250

Re: Submachine 1: the Basement

Dungeon Graph: Submachine 1

Image
by Mr. Trapezoid
28 Oct 2018 17:12
Forum: general discussion
Topic: Welcome!
Replies: 643
Views: 1359395

Re: Welcome!

That's right, it is more or less a breakdown of the cogs and wheels behind the game's structure.

Thank you so much, I could also make a new thread on theories and suggestions called Submachine: Dungeon Graphs and post the graphs there, but I think I should start with posting them in the game threads.