Submachine 11: The ShipSublevel 107 wrote:Submachine 1: The Sublevel
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ship what? Oo
Search found 703 matches
- 29 Oct 2017 21:33
- Forum: the Submachines
- Topic: Submachine 5: the Root
- Replies: 205
- Views: 140158
Re: Submachine 5: the Root
- 29 Oct 2017 21:28
- Forum: general discussion
- Topic: rant board
- Replies: 2912
- Views: 510966
Re: rant board
time to out myself as the grammar nazi I am and vent something it's ≠ its aloud ≠ allowed aaaarrrrgghhhh it drives me crazy when people do this. ___________________________ unrelated rant: THEY CHANGED THE EMOJI DESIGN IN WHATSAPP WHY DO THEY HAVE TO RUIN SOMETHING THAT WAS PERFECTLY FINE THEY ERAD...
- 23 Oct 2017 01:13
- Forum: the Submachines
- Topic: Submachine 2: the Lighthouse
- Replies: 341
- Views: 192890
Re: Submachine 2: the Lighthouse
Not having a jumpscare in a game that is very scary is the best thing to do. If only one jumpscare would happen in Submachine it would be ruined. Sound scares are totaly fine. Daymare Town is another story. Very true. My first times playing through the games granted me a few "self-generated&qu...
- 22 Oct 2017 23:26
- Forum: general discussion
- Topic: Music Thread
- Replies: 649
- Views: 273396
Re: Good Music
Recently discovered Rob Scallon's YT channel thanks to a friend, and HOLY COW where have I been all these years?! The man is absolutely fantastic, and a master of music. He does a number of different videos, from his own guitar songs, to different string covers all around. Check some of his original...
- 21 Oct 2017 19:23
- Forum: general discussion
- Topic: off topic
- Replies: 9646
- Views: 1313932
Re: off topic
Context-less Pocket Rant, 21/10/2017
I hate hard-skinned tangerines, and I'll do my best to destroy any I see from this day on.
why this rant exists shall by a puzzle for the ages lol
I hate hard-skinned tangerines, and I'll do my best to destroy any I see from this day on.
why this rant exists shall by a puzzle for the ages lol
- 21 Oct 2017 19:18
- Forum: general discussion
- Topic: What are you doing right now?
- Replies: 1919
- Views: 354251
Re: What are you doing right now?
I wanted to replay the Daymare Town games, since it's been ages since I last played any of them, but I just remembered that for whatever reason, I find them hard as f-... The first two games are okay on their own, but DmT3 took me long enough, and DmT4 was a month of so to actually finish. That's ju...
- 21 Oct 2017 19:11
- Forum: general discussion
- Topic: RANDOMNESS
- Replies: 9069
- Views: 1407962
Re: RANDOMNESS
The gif in the first post wasn't moving, and then it started to move in Sublevel's reply, and then I looked back and it was moving normally
what is this
what is this
- 08 Oct 2017 05:18
- Forum: general discussion
- Topic: What are you doing right now?
- Replies: 1919
- Views: 354251
Re: What are you doing right now?
Guys!!! I can't believe, but I AM HICCOUGHING!!! I AM HICCOUGHING!!! I AM HICCOUGHING!!! so nostalgic feeling... ;') When was that happening to me last time? Somewhere in year when I discovered Submachine. :mrgreen: Before that last year, I was making hicks every week, as I remember that's such a s...
- 06 Oct 2017 21:16
- Forum: projects
- Topic: Project Submod
- Replies: 55
- Views: 44037
Re: Project Submod
Oh, wow, that's amazing. Half-Life 2's engine being Source (which runs pretty much all of valve's games), this mod should be compatible with Garry's Mod, yes? Because that's all I have with that engine to help the project with lol However, I have zero experience modeling stuff on Source (I only real...
- 06 Oct 2017 20:18
- Forum: general discussion
- Topic: Discuss the Avatar
- Replies: 1970
- Views: 296789
Re: Discuss the Avatar
Not in that form, actually (since verbs don't seem to always have an infinitive, in japanese). "Shinu" would be the nearest equivalent, which represents the concept of "dying" instead (it's a very subtle difference), and "shine" is "to die" (cue anime characte...