TBG

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Ko9
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Re: TBG

Post by Ko9 »

New Big Game Update:
Image
He shared a screen that is most likely in the game:
https://www.mateuszskutnik.com/archive/ ... -the-cave/
Image
So: Trailer, 115 screens inked, starts coloring in January and he will then decide the format.
And there will be a trailer.
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Ko9
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Re: TBG

Post by Ko9 »

Matt yesterday (28th-11-2019) on Facebook and Twitter:
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Ko9
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Re: TBG

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Matt is trolling us out in the open like in Submachine 9, these two images where on the homepage (One of the images that refresh and loop over if you refresh):
(January 13th 2020 edit, release Where is 2020? used some material used on the table so I am going to update this post)
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Last edited by Ko9 on 13 Jan 2020 20:43, edited 1 time in total.
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Ko9
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Re: TBG

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Updates, 13th January of 2020:
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Edit:
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Edit edit:
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Ko9
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Re: TBG

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Matt did the 2019 warp up, and of course he talked about the big game. Link:
https://www.mateuszskutnik.com/archive/2019-wrap-up/
Quote:
Response to Plan A 2019
Aaaaaaand the countdown is still running. Ok, hold on, don’t laugh, don’t leave the stream just yet. Look here, listen. It’s nothing new when I say that I have a HUGE PROBLEM with estimating exactly how long my work will take. Especially if the project at hand is not one hundred percent written and sketched at that time. Having said that – when I look at the big game right now – it’ll be about 50 percent larger than expected. As in actual rooms / views count. Besides that, it will be much more complicated graphics-wise. Ok, in lamen terms – it’ll be bigger and prettier, and it just takes more time. But I assure you, right now I’m working around the clock daily, including weekends, I guess that’s the way these things work. Once I heat the furnace, the production goes into insane mode, so to speak. Title reveal was postponed intentionally by me after learning closer about how Steam actually works and it’s policy on being able to reserve a game name (spoilers: it’s non-existent, therefore you STILL don’t know what the game name is). Me being totally in tune with the big game development is also the reason why this article comes so late. I had to literally force myself to exit photoshop and game maker to write this.
2020 Plan A
The big game. Drawing all remaining inks. Painting all watercolors. Finishing puzzles, adding intro, outro, finishing the game. Testing. Creating three trailers: reveal, release and gameplay. Besides all that – the future is foggy.

Quote end.
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Ko9
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Re: TBG

Post by Ko9 »

Image
Edit:
Image
Edit Edit:
Image
Image
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WorldisQuiet5256
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Re: TBG

Post by WorldisQuiet5256 »

I think we just got a release date for the game.

Mateusz just change his Facebook profile picture.

Image
WHERE DO WE COME FROM
WHAT ARE WE
WHERE ARE WE GOING
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Sublevel 109
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Re: TBG

Post by Sublevel 109 »

8 hours 24 minutes to release? XD

24th August?

8 days?

wait...


24+8 =

32
It went beyond factory walls...
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Ko9
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Re: TBG

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32, mother off-. Well in Europe it is 4:35 now, so 8:24 in the American way would be a short 4 hours.
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Re: TBG

Post by Ko9 »

Okay, so on Discord Matt had in early January some creative struggles with his work. And he decided to change the art style. As far as I know, this square image is new and the article as well.
Image
https://www.mateuszskutnik.com/archive/ ... tmosphere/
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