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Guardians of the Pastel Universe: ID Project.

Posted: 11 Nov 2013 02:02
by ENIHCAMBUS
I'm was thinking about this long time ago, about making ID templates for every character of Guardians of the Submachine.

So I started to work on this project. The project itself consist in ID templates for every character of Guardians of the Submachine (125). I don't know when will be ended, but hopefully most of the project consist in fill some places with text.

Here is a sample:
ID Sample.png
ID Sample.png (8.15 KiB) Viewed 4635 times
It shows:

Name (The name of the character, Example: Mateusz Skutnik)
Avatar (Big square at the left)
Appearance (Example: Sublevel is a cute bunny)
Occupation (Example: Roosterman is a Royal Subnet Cartographer)
Powers (Example: Gemini multiplies itself)
Elements (Example: AK is Magic, Virtual and Cosmic)
Location (Example: Anteroinen is from Layer 3)
Attributes (Example: Kakama has 10 Speed)
Favorite Food (Example: Sundayfever likes orange juice)
Favorite Color (Example: Vortex likes blue better)
Hobbies (Example: Bender jokes)
Friends (Example: Chaos is one of Death Road's friends)
Interests (Example: Smartguy is interested in computer sciences)
Description (the description shows some extra important info about the character)

The ID templates are not detailed yet and the details may differ for every character (For Sublevel, a nuclear explosion for background for example).
Once all the 125 templates are done, I will convert them in images, compilate them in a rar. file and place them for download in the Wikia, in my userpage.

What do you think?

Re: Guardians of the Submachine: ID Project.

Posted: 11 Nov 2013 07:34
by The Kakama
Nice. It would be awesome if we could print these out. :D

Re: Guardians of the Submachine: ID Project.

Posted: 11 Nov 2013 09:02
by Ancient Crystal
But I do suggest you edit the colour example. It's common knowledge that
OnyxIonVortex wrote:ME LIKES PINK

Re: Guardians of the Submachine: ID Project.

Posted: 11 Nov 2013 14:33
by ENIHCAMBUS
Ancient Crystal wrote:But I do suggest you edit the colour example. It's common knowledge that
OnyxIonVortex wrote:ME LIKES PINK
:lol:
I'm considering your suggestion.

Re: Guardians of the Submachine: ID Project.

Posted: 11 Nov 2013 14:56
by Vortex
XD

but how are you gonna get all those info?

Re: Guardians of the Submachine: ID Project.

Posted: 11 Nov 2013 15:18
by ENIHCAMBUS
OnyxIonVortex wrote:XD

but how are you gonna get all those info?
It mixes some real info with pure invented things as is part of guardians of the Submachine. I can search some stuff in the forum or the wiki, but usually I have to imagine. Things like powers and elements are pure of my imagination, while friends and colours is something I have to remember. Hopefully, I know much stuff and I remember well. :P

I currently made 125 copies of that template, it occupies 237K of space, less than what I espected, but that number may change as I have to add info and details (Details may increase the size a lot, but I will left that for the end).

Re: Guardians of the Submachine: ID Project.

Posted: 22 Nov 2013 05:09
by ENIHCAMBUS
I'm think I'm getting fun with this.

They are 6 types of apperances:
Humanoid (Vortex is a good example)
Animal (Sublevel is a good example)
Machine (Kakama is a good example)
Monster (redneB is a good example)
Inmaterial (Program-Sub 23 is a good example)
Artifact (Post is a good example)

Since the info inside the box will be specific, I have to find a way to make this classification avaliable.

They are 2 ways:
1) Add color to the background of the infobox.
2) Slighty colour the text.

Please choose one. :)

Fun Fact: Each template has an ID. Mateusz Skutnik's ID happens to be in the "Core" of all, while Sublevel's ID is 102. What a coincidence! :P

Re: Guardians of the Submachine: ID Project.

Posted: 22 Nov 2013 05:13
by terein
wait... whats guardians of the submachine?

Re: Guardians of the Submachine: ID Project.

Posted: 22 Nov 2013 05:21
by The Kakama
@Enihcambus
I think it's better to colour code the background, because the coloured text might be hard to distinguish from each other/the background.
terein wrote:wait... whats guardians of the submachine?
A story made by Enihcambus about us pastel members working for Mateusz Skutnik and fighting the forces of evil. :-P

Re: Guardians of the Submachine: ID Project.

Posted: 22 Nov 2013 06:01
by ENIHCAMBUS
The Kakama wrote:@Enihcambus
I think it's better to colour code the background, because the coloured text might be hard to distinguish from each other/the background.
terein wrote:wait... whats guardians of the submachine?
A story made by Enihcambus about us pastel members working for Mateusz Skutnik and fighting the forces of evil. :-P
Thanks for the reply.

The colours are:

Humanoid (Orange)
Animal (Green)
Machine (Blue)
Monster (Red)
Inmaterial (Yellow)
Artifact (Purple)

@Terein: Its was an history I never finished, but at the end I make some funny cutscenes. You're not included in the list of 125 as you appeared lately from when I created this.