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Re: Submachine 1: the Basement

Posted: 28 Mar 2014 11:43
by Sublevel 113
MateuszSkutnik wrote:hey, sublevel.
Just added that sound, especially for you. ;)
oh THANK YOU! :D
*goes to listen addicting sounds of falling water*

Also wonder about sudden release... What purpose?..

Re: Submachine 1: the Basement

Posted: 28 Mar 2014 11:50
by MateuszSkutnik
I was just changing the ad at the beginning.
I have to change ads in all games.
So I opened the file and remembered the discussion about the euro coin and how it sticks out.
And I agree - that coin does not belong in this universe.

so it's gone. the rest is just cosmetics.

Re: Submachine 1: the Basement

Posted: 28 Mar 2014 12:19
by Bloodhit
It's me or pipes in room with the valve doesn't look right? Like something was in the middle and then was removed.

Re: Submachine 1: the Basement

Posted: 28 Mar 2014 12:35
by MateuszSkutnik
they never looked right.
I mean, they always looked like this.

I'll probably polish the graphics for the HD version.

Re: Submachine 1: the Basement

Posted: 28 Mar 2014 12:41
by Sublevel 113
MateuszSkutnik wrote:So I opened the file and remembered the discussion about the euro coin and how it sticks out.
And I agree - that coin does not belong in this universe.
wow wow
that's serious...

I thought Submachine takes a lot stuff from normal world, but if coin can't appear there, then...
O_O

Re: Submachine 1: the Basement

Posted: 28 Mar 2014 12:58
by Vortex
Sublevel 102 wrote:
MateuszSkutnik wrote:So I opened the file and remembered the discussion about the euro coin and how it sticks out.
And I agree - that coin does not belong in this universe.
wow wow
that's serious...

I thought Submachine takes a lot stuff from normal world, but if coin can't appear there, then...
O_O
but we still don't know what kind of "real world" is implied in the game, right?

Re: Submachine 1: the Basement

Posted: 28 Mar 2014 13:10
by MateuszSkutnik
Sublevel 102 wrote:I thought Submachine takes a lot stuff from normal world, but if coin can't appear there, then...
O_O
it's just completely doesn't fit the overall lore of the game.
the new coin fits perfectly.

Re: Submachine 1: the Basement

Posted: 28 Mar 2014 14:37
by frodo
I don't see a date on the coin how can we use it to open the box? So I can't get the power on how can I get through the game?

Re: Submachine 1: the Basement

Posted: 28 Mar 2014 15:19
by The Abacus
Hover your cursor over the coin. I always liked this mechanic: you hover over an inscription written in some unknown language and get the translation. I think it tends to work really well – makes the game a bit more difficult too.

Re: Submachine 1: the Basement

Posted: 28 Mar 2014 15:23
by ENIHCAMBUS
I liked it! :D