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Re: Submachine 7: the Core

Posted: 22 Oct 2013 19:44
by Vortex
I think it's perspective. Anyways, Mateusz debunked the existence of additional dimensions, but hasn't debunked the possibility of warping the ones that do exist. The portals could work like that.

Re: Submachine 7: the Core

Posted: 07 Dec 2013 09:39
by ENIHCAMBUS
So, it was Mur who caused the Core to being in the void, or the Core was already there. I think Murtaugh caused the Core to collapse and end shattered, but I think that the Core was already floating in the void. The blessed florae is the proof I have for this.

Re: Submachine 7: the Core

Posted: 16 Dec 2013 14:59
by Sublevel 113
Happy birthday, Core!

Re: Submachine 7: the Core

Posted: 21 Dec 2013 09:22
by The Abacus
Anyone seen this?
(Mateusz also commented in the comments)

Re: Submachine 7: the Core

Posted: 21 Dec 2013 09:35
by ENIHCAMBUS
A Submachine 3D Platform game would be nice, but I don't think is going to be real.

Re: Submachine 7: the Core

Posted: 21 Dec 2013 09:36
by Vortex
The Abacus wrote:Anyone seen this?
(Mateusz also commented in the comments)
yeah, it's from a long time ago, if I remember well I think it was Rulo who first posted it.

Re: Submachine 7: the Core

Posted: 06 Jan 2014 01:08
by Ancient Crystal
The Abacus wrote:Anyone seen this?
(Mateusz also commented in the comments)
I'm having trouble expressing my amazement. Who did this?

Re: Submachine 7: the Core

Posted: 06 Jan 2014 09:35
by Vortex
i think it's just a fan who is good at source engine. He has made at least another video inspired by Submachine (including a cool version of the Loop :) ).

Re: Submachine 7: the Core

Posted: 06 Jan 2014 17:11
by Ancient Crystal
Of course, source. We need to find this person, and we need to convince them to keep up the work.

Re: Submachine 7: the Core

Posted: 15 Jan 2015 22:10
by Babylon
So I've been playing a Marathon of all the games so far, and on the Core, I noticed something. Doesn't the forcefield in the first area of the game prove that the player is indeed human or, at the very least, not a subbot? The forcefield is shown to allow the passage of not living materials such as stone or the metal rod, but when the player touches it, we cannot pass through. The way the stone is knocked through the forcefield, it is as if to show the player that some things can pass through, the forcefield is not impenetrable.

Just a thought.