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Re: Submachine: 32 Chambers
Posted: 17 Nov 2014 20:19
by Sublevel 113
it wasn't respond to your post, World.
I'm about HD release.
Re: Submachine: 32 Chambers
Posted: 17 Nov 2014 21:21
by ENIHCAMBUS
Sublevel 102 wrote:I'm about HD release.
Sublevel in HD?
XD
Re: Submachine: 32 Chambers
Posted: 17 Nov 2014 22:05
by Sublevel 113
haha...
(looking at trollface under the post)
*plays the game*
Re: Submachine: 32 Chambers
Posted: 17 Nov 2014 22:28
by WorldisQuiet5256
Sublevel 102 wrote:it wasn't respond to your post, World.
I'm about HD release.
What?
What are you talking about. I didn't say anything Sublevel102.
Re: Submachine: 32 Chambers
Posted: 17 Nov 2014 23:26
by Jatsko
To anyone who has played Sub32HD, are there any changes? If there are, don't tell me, just Yes or No
Re: Submachine: 32 Chambers
Posted: 17 Nov 2014 23:33
by Vortex
At least I didn't find anything new, though I played it quickly.
Re: Submachine: 32 Chambers
Posted: 17 Nov 2014 23:39
by Sublevel 113
WorldisQuiet5256 wrote:Sublevel 102 wrote:it wasn't respond to your post, World.
I'm about HD release.
What?
What are you talking about. I didn't say anything Sublevel102.
oops sorry
I confused Error's av with yours
XO
Re: Submachine: 32 Chambers
Posted: 18 Nov 2014 00:10
by Jatsko
Don't worry, it'll change soon, so no more mistakes
Re: Submachine: 32 Chambers
Posted: 18 Nov 2014 01:09
by Vortex
So did anyone find anything new?
Re: Submachine: 32 Chambers
Posted: 18 Nov 2014 18:28
by Sublevel 113
FINALLY! Rope bug is fixed!!!
:3
New things are:
bug fixed;
handle on wood gates (as well as its opening game mechanic);
we changed layer at the end (or it is just useless sound :P).