Submachine: Future Loop Foundation

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ENIHCAMBUS
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Re: Submachine: Future Loop Foundation

Post by ENIHCAMBUS »

I don't know, Mateusz added that sound to games prior Sub8, which makes things confusing.
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Sublevel 113
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Re: Submachine: Future Loop Foundation

Post by Sublevel 113 »

each time when I replay SubFLF HD, I listen phonograph music again and again. for dozens minutes

man... it is... it has something in it that lures me to listen it
O_O

also, weird thoughts about submachine come to my mind when I listen it. What if Submachine was good drama or opera or something like this
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Re: Submachine: Future Loop Foundation

Post by oilage »

Just bought the HD version. Let's do it!
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Re: Submachine: Future Loop Foundation

Post by oilage »

short but so good <3 Always nails the atmosphere!
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Vortex
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Re: Submachine: Future Loop Foundation

Post by Vortex »

^yep. Thumpmonks always delivers :D

A thought: since Mateusz said the HD game takes place in the Layer 5 version of the original game, and we don't see many changes in it, that means that the locations must be near the Knot, right?

also because we see a part of the Temple in the HD :P
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Jatsko
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Re: Submachine: Future Loop Foundation

Post by Jatsko »

I've had that thought for a while. It's a good idea!
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Vortex
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Re: Submachine: Future Loop Foundation

Post by Vortex »

It's nice because then we know exactly where all three side games are placed: Sub0 in the Root, Sub32 in the Tomb section and SubFLF in the Knot.
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Jatsko
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Re: Submachine: Future Loop Foundation

Post by Jatsko »

Wait, how do we know that Sub32 is in the Tomb section?
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Vortex
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Re: Submachine: Future Loop Foundation

Post by Vortex »

Well, the spin-off itself arose from a note in Sub4, mentioning "32 chambers filled with sand". So it must be in the tomb section, or not far from there.
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Jatsko
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Re: Submachine: Future Loop Foundation

Post by Jatsko »

Eh. I see some connections there.
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