Submachine 10: the Exit

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Vortex
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Re: Submachine 10: the Exit

Post by Vortex »

Yeah... every time I thought the game was going to end, I was wrong, oh man I was so wrong.

And when I least expected it... poof XD
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Jatsko
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Re: Submachine 10: the Exit

Post by Jatsko »

Same here. I thought it would end three or four times before it actually did XD
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Vortex
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Re: Submachine 10: the Exit

Post by Vortex »

Yeah, I saw it in your video :D

I think I wouldn't have guessed that ending in 100 years. And to think we were THAT close...
Babylon
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Re: Submachine 10: the Exit

Post by Babylon »

Yeah, I kept thinking it was going to end at every turn too but it just kept going XD
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Sublevel 113
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Re: Submachine 10: the Exit

Post by Sublevel 113 »

same here, guys...
same here, bros...
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Vortex
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Re: Submachine 10: the Exit

Post by Vortex »

Strangely, as big as the game was, now that I have finished it and played it many times it seems straightforward and even short.

I guess one can't get too much Submachine XD
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ENIHCAMBUS
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Re: Submachine 10: the Exit

Post by ENIHCAMBUS »

Even with 473 screens? XD
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PowersOf32
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Re: Submachine 10: the Exit

Post by PowersOf32 »

Weird question suddenly came to my mind.
If Player went outside of lighthouse, could he just escape in the beginning of sub4 while walking on the roof? I think he could just come down from the roof and run away from this nightmare. Or did he know that if he wouldn't complete his mission and just escape, Murtaugh will kill him?
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Vortex
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Re: Submachine 10: the Exit

Post by Vortex »

I don't think he could really escape through the rooftop. The sky may be also fake, in Sub10 we see the Void instead. Even if it isn't fake, the player would have needed a ladder or something to escape, not?
PowersOf32
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Re: Submachine 10: the Exit

Post by PowersOf32 »

Vortex wrote:I don't think he could really escape through the rooftop. The sky may be also fake, in Sub10 we see the Void instead. Even if it isn't fake, the player would have needed a ladder or something to escape, not?
Maybe it was absorbed by submachine into the void? Anyway, I think Murtaugh wouldn't allow the player to escape easily. There is a trick somewhere...
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