Daymare Cat

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Sublevel 109
explodes
Posts: 15844
Joined: 11 Dec 2012 20:23

Re: Daymare Cat

Post by Sublevel 109 »

Yeah. Borys, if you read this, can you explain your position?
Все провалившие помогают одержать победу
В кроваво-внутренней погодной шахматной игре...
borys610

Re: Daymare Cat

Post by borys610 »

If you really want it.
Graphic- meh, that series had much better art before.
Plot- none, but that's no problem.
Gameplay- that is the problem. You just keep being lost in the maze of not connected to each other locations. And you don't really see any target.
Music- thank God we have mute button.
Wi10? was much better DMT platormer. Just too short.
Boingo
wisdom crystal finder
Posts: 2722
Joined: 03 Dec 2012 19:55
Location: ...

Re: Daymare Cat

Post by Boingo »

Okay guys. Let's leave it at that. :|
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WorldisQuiet5256
karma portal traveller
Posts: 5515
Joined: 03 Dec 2012 17:56
Location: 966 - Quiet Rooms - WiQ

Re: Daymare Cat

Post by WorldisQuiet5256 »

Let get rid of the bomb before it exploded while we are ahead.
WHERE DO WE COME FROM
WHAT ARE WE
WHERE ARE WE GOING
borys610

Re: Daymare Cat

Post by borys610 »

You can't just say that game is awesome, only because it's created by Mateusz Skutnik.
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Vortex
Murtaugh's hunter
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Joined: 03 Dec 2012 17:11
Location: Spain

Re: Daymare Cat

Post by Vortex »

Well, I liked it. The gameplay was fine for me, I can't see the problem, it's just a matter of exploring around XD
and the target is perfectly clear, once you see the door with five music tubes it's obvious what to do...

The music wasn't my type, but it's meant to be like a FLF so I didn't mind.
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The Kakama
karma portal traveller
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Joined: 04 Dec 2012 16:35
Location: Selangor, Malaysia

Re: Daymare Cat

Post by The Kakama »

and the target is perfectly clear, once you see the door with five music tubes it's obvious what to do...
Even before that, it was pretty clear that you had to explore to get the discs.
Is this my final form?
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Vortex
Murtaugh's hunter
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Joined: 03 Dec 2012 17:11
Location: Spain

Re: Daymare Cat

Post by Vortex »

The Kakama wrote:
and the target is perfectly clear, once you see the door with five music tubes it's obvious what to do...
Even before that, it was pretty clear that you had to explore to get the discs.
yeah, even the music boxes "say" they want the discs. it's impossible to get clearer XD
billydaking
lost in subnet
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Joined: 07 Aug 2013 22:45

Re: Daymare Cat

Post by billydaking »

borys610 wrote:You can't just say that game is awesome, only because it's created by Mateusz Skutnik.
I liked it because it's a good mini-game. Don't presume things.

I thought the artwork was wonderful, far more integrant, consistent, and detailed than previous Daymares. I also loved the idea of putting together the pieces of a single song (seriously, you got a few records floating around and s few record players--what did you think you had to do?). I liked the idea even more when I found that that the girl is actually an avatar of the artist.

It's a minigame, a teaser for the main series, like 32 Chambers, FLF, and 0 were for Submachines. And it's one of the better ones. At least, it's got me excited to see what Daymare 4 will look like....
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Ko9
subnet traveller
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Joined: 11 Aug 2016 13:20

Re: Daymare Cat

Post by Ko9 »

Just played Daymare Cat again... Forgot how awesome and cute it was ^^
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