Nightmares about elevators...
Why won't they leave me alone?..
- karma portal traveller
- Posts: 5624
- Joined: 03 Dec 2012 17:56
- Location: 966 - Quiet Rooms - WiQ
I'll give you some nightmare Elevated to a new high!
I am not afraid to ride elevators.
But I still choose to take the stairs.
Get myself as much exercise as possible.
And puzzles were somethimes... odd ones. Like, after using sentient eel many times, when you start to think it will become new character and join us, you had to lure it to blender... and make "Cocktail for Predator" from its guts.. and we didn't give this cocktail to some predator, but fueled strange machine with it, to open new sets of puzzles...
It was 100% remaster, because all drawings, sounds, effects were redrawn from scratch. And some new rooms, puzzles, and notes were added. And you could easily play it fullscreen, because this time, drawing quality was perfect even on 1920 x 1080 resolution.
And I started to play it with Vortex at first (who came to me with news about the release), then he mysteriously disappeared during the gameplay, only to return at the end, during Submachine 10 gameplay. XD
Submachine 10 was almost a completely different game, so many changes were made. And at some time... I was INSIDE the game. It consumed me!!! :O And so, I not played anymore, but travelled tohrough Submachine Universe... And got lost at the end, in location that was clearly inspired by Xen from Black MEsa I finished couple days ago. XD At the end, me and Vortex ended up in some Temple, similar to Sanctuary from Sub7 / SNEE... and then dream ended.
Mos of that part could become true we know that the sounds and effects will be replaced at least, and some puzzles will be reworked. I don't know about the quality, but since GameMaker works with PNGs I assume Mateusz will export the backgrounds/items in hi-res.