[SPOILER] Analyzing the Teaser Image
- Anonymous1
- subnet technician
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Re: [SPOILER] Analyzing the Teaser Image
Ah that image I thought you meant the latest. Okay.
- Anonymous1
- subnet technician
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- Joined: 09 Sep 2015 18:39
Re: [SPOILER] Analyzing the Teaser Image
So we have blue lines in circle A that appeared in Sub8. I wonder if they work like the white line guiding the mover in Sub6. In circle B we see what appears to be a docking type thing. Perhaps we have to complete a puzzle to call the escape pod back, and return to the starting area of Sub8?
Given the look of the image, my theory about revisiting prior locations in order to exit the subnet is looking good. It makes sense, we have to back track our actions. Of course the locations may not be entirely similar to what they looked like in prior games, but we'll still be in the same general area.
Something else I noticed is the steps to the right. It appears to be a monolith. There is machinery near the top. I bet the temple had an entrance and an exit, hence the name The Exit. And we've exited and ended up back in the core area.
- ENIHCAMBUS
- karma portal traveller
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Re: [SPOILER] Analyzing the Teaser Image
What if that teaser is just Layer 1? Maybe we still have navigator and we are going to use it, and maybe we also will find Karma Portals, and xyz portals, conection pod and all else from other games, just imagine that!
ENIHCAMBUS: State of the Art Scanning!
Re: [SPOILER] Analyzing the Teaser Image
I hope we are done with the navigator thingy
Just place it on a wall to unlock a door or something
Just place it on a wall to unlock a door or something
Bender sucks
- ENIHCAMBUS
- karma portal traveller
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Re: [SPOILER] Analyzing the Teaser Image
Who doesn't likes Layers mechanics?
Bender...
Bender...
ENIHCAMBUS: State of the Art Scanning!
- ENIHCAMBUS
- karma portal traveller
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Re: [SPOILER] Analyzing the Teaser Image
We'll see...
TOMORROW!
TOMORROW!
ENIHCAMBUS: State of the Art Scanning!
- Anonymous1
- subnet technician
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Re: [SPOILER] Analyzing the Teaser Image
Wisdom Gem has appeared in Sub1, Sub2, Sub5, Sub7, Sub9 and Sub Universebender wrote:Re-use a concept?
Not so Skutnik to me..
Karma portals in Sub7 and Sub9 and Sub Universe
Teleporters in Sub4 and Sub5 and Sub Universe
Notes in Sub1, Sub2, Sub3, Sub4, Sub5, Sub6, Sub7, Sub8, Sub9 and Sub Universe
Plenty of concepts that have been re used. The point to reusing a concept is to innovate it and make each incarnation unique from the last. That's so Skutnik to me..
Re: [SPOILER] Analyzing the Teaser Image
That's what I meantGemini523 wrote: Plenty of concepts that have been re used. The point to reusing a concept is to innovate it and make each incarnation unique from the last. That's so Skutnik to me..
Bender sucks
- Ancient Crystal
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Re: [SPOILER] Analyzing the Teaser Image
I'd hardly say the navigator is being reused. Granted, it showed up up in 9 and had some uses, but nothing like in 8. In 8, it was the core of the game, every puzzle relying on the third dimension introduced by the device. In 9, there was the occasional thing that had to be viewed from the right layer to work.
Of course, 10 will need new mechanics, and it's guaranteed to have them, just like 9 did. Some things carry over a bit but I don't find it troubling.
Of course, 10 will need new mechanics, and it's guaranteed to have them, just like 9 did. Some things carry over a bit but I don't find it troubling.
Meet the new boss, same as the old boss, if the old boss had been an octahedron, which they weren't.