Submachine 1: the Basement

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Sublevel 113
layer restorer
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Joined: 11 Dec 2012 20:23

Re: Submachine 1: the Basement

Post by Sublevel 113 »

MateuszSkutnik wrote:hey, sublevel.
Just added that sound, especially for you. ;)
oh THANK YOU! :D
*goes to listen addicting sounds of falling water*

Also wonder about sudden release... What purpose?..
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MateuszSkutnik
The Architect
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Joined: 20 Nov 2012 18:03

Re: Submachine 1: the Basement

Post by MateuszSkutnik »

I was just changing the ad at the beginning.
I have to change ads in all games.
So I opened the file and remembered the discussion about the euro coin and how it sticks out.
And I agree - that coin does not belong in this universe.

so it's gone. the rest is just cosmetics.
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Bloodhit
subnet technician
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Joined: 05 Dec 2012 07:12

Re: Submachine 1: the Basement

Post by Bloodhit »

It's me or pipes in room with the valve doesn't look right? Like something was in the middle and then was removed.
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MateuszSkutnik
The Architect
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Re: Submachine 1: the Basement

Post by MateuszSkutnik »

they never looked right.
I mean, they always looked like this.

I'll probably polish the graphics for the HD version.
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Sublevel 113
layer restorer
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Re: Submachine 1: the Basement

Post by Sublevel 113 »

MateuszSkutnik wrote:So I opened the file and remembered the discussion about the euro coin and how it sticks out.
And I agree - that coin does not belong in this universe.
wow wow
that's serious...

I thought Submachine takes a lot stuff from normal world, but if coin can't appear there, then...
O_O
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Vortex
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Re: Submachine 1: the Basement

Post by Vortex »

Sublevel 102 wrote:
MateuszSkutnik wrote:So I opened the file and remembered the discussion about the euro coin and how it sticks out.
And I agree - that coin does not belong in this universe.
wow wow
that's serious...

I thought Submachine takes a lot stuff from normal world, but if coin can't appear there, then...
O_O
but we still don't know what kind of "real world" is implied in the game, right?
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MateuszSkutnik
The Architect
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Re: Submachine 1: the Basement

Post by MateuszSkutnik »

Sublevel 102 wrote:I thought Submachine takes a lot stuff from normal world, but if coin can't appear there, then...
O_O
it's just completely doesn't fit the overall lore of the game.
the new coin fits perfectly.
frodo
lost in subnet
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Joined: 04 Dec 2012 14:51

Re: Submachine 1: the Basement

Post by frodo »

I don't see a date on the coin how can we use it to open the box? So I can't get the power on how can I get through the game?
The Abacus
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Re: Submachine 1: the Basement

Post by The Abacus »

Hover your cursor over the coin. I always liked this mechanic: you hover over an inscription written in some unknown language and get the translation. I think it tends to work really well – makes the game a bit more difficult too.
Balance is imperative; without it, total collapse and destruction is imminent.
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ENIHCAMBUS
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Re: Submachine 1: the Basement

Post by ENIHCAMBUS »

I liked it! :D
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