Submachine 2 revisited.
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- lost in subnet
- Posts: 65
- Joined: 03 Dec 2012 22:04
Re: Submachine 2 revisited.
The two moved secrets are on the projector and on the left window on the yellow floor.
- Sublevel 114
- layer restorer
- Posts: 16588
- Joined: 11 Dec 2012 20:23
Re: Submachine 2 revisited.
https://twitter.com/mi_razzo/status/386 ... 32/photo/1
fuse ghost? lol :D
I wonder in what form we will see Submachine 2 HD...
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Also, today I listened Lighthouse ambience theme for more than 2 hours. That was osom. Now this sound is really stuck in my head, and I can feel that creepy atmosphere of old Submachine everywhere where I am now. Feeling endless fear and lonely...
fuse ghost? lol :D
I wonder in what form we will see Submachine 2 HD...
----------------
Also, today I listened Lighthouse ambience theme for more than 2 hours. That was osom. Now this sound is really stuck in my head, and I can feel that creepy atmosphere of old Submachine everywhere where I am now. Feeling endless fear and lonely...
- MateuszSkutnik
- The Architect
- Posts: 806
- Joined: 20 Nov 2012 18:03
Re: Submachine 2 revisited.
good catch. that was old color. changed.Sublevel 102 wrote: Edit4:
Is it color effect, or it is red?
thx.
- Sublevel 114
- layer restorer
- Posts: 16588
- Joined: 11 Dec 2012 20:23
Re: Submachine 2 revisited.
Every day I open something new in Submachine universe! :D
Guys, did you try to use cog on gramophone and go to top screen before ladder to top comes down?
I did it right now, and managed to see HOW ladder is coming down!
Guys, did you try to use cog on gramophone and go to top screen before ladder to top comes down?
I did it right now, and managed to see HOW ladder is coming down!
- Sublevel 114
- layer restorer
- Posts: 16588
- Joined: 11 Dec 2012 20:23
Re: Submachine 2 revisited.
Every time before, I waited for when gramophone's needle drops and creepy Lighthouse ambience starts. Even during speed walkthroughs. :)
- Sublevel 114
- layer restorer
- Posts: 16588
- Joined: 11 Dec 2012 20:23
Re: Submachine 2 revisited.
I don't notice... There is still red color...good catch. that was old color. changed.
And also:
http://www.mateuszskutnik.com/archive/s ... ighthouse/
Why there isn't link to true original Sub2?
- Sublevel 114
- layer restorer
- Posts: 16588
- Joined: 11 Dec 2012 20:23
Re: Submachine 2 revisited.
Lags in Submachine universe, bye-bye! :D
I can finally play Submachine 2: Revisited as well.
And so, I have list of graphic errors:

(old small red dots, the whole red area, and error with metal cable)
Do you have them too?
I can finally play Submachine 2: Revisited as well.
And so, I have list of graphic errors:

(old small red dots, the whole red area, and error with metal cable)
Do you have them too?
- Sublevel 114
- layer restorer
- Posts: 16588
- Joined: 11 Dec 2012 20:23
Re: Submachine 2 revisited.
About main menu:
It is bad that these disgusting facebook, twitter and G+ overlaps view of the most wonderful image of subnet - awesome Lighthouse. :/
And why lighthouse are smaller and... with more distorted lines?..
graphics errors are still there (except one with red area), but no new bugs.
It is bad that these disgusting facebook, twitter and G+ overlaps view of the most wonderful image of subnet - awesome Lighthouse. :/
And why lighthouse are smaller and... with more distorted lines?..
graphics errors are still there (except one with red area), but no new bugs.
- WorldisQuiet5256
- karma portal traveller
- Posts: 5667
- Joined: 03 Dec 2012 17:56
- Location: 966 - Quiet Rooms - WiQ
Re: Submachine 2 revisited.
Well...if i had to guess...it might have something to with Submachine 9.
Particularly with the Sizes of both games:


Particularly with the Sizes of both games:

