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Re: Submachine 2 revisited.
Posted: 04 Oct 2013 20:23
by ENIHCAMBUS
gemini wrote:I wonder if the inventory layout will be revamped as well...
Enginewise updates are part of HD versions.
Mateusz plans to add a reward, I wonder what it will be. Since Sub2 original version didn't had reward, I don't to much about it, but I care for Sub9.
Re: Submachine 2 revisited.
Posted: 04 Oct 2013 20:26
by Sublevel 114
Don't worry, Enihc. All will we OK, and Sub9 will be perfect. :D
Did you ever see not-perfect Submachine? I didn't.
And again: thank you, Mateusz. thanks to this game I went back on 5 years ago. :D
thank you for that old feeling when you first time play the most creepy, mystery, and the best game of Submachine series!
Re: Submachine 2 revisited.
Posted: 04 Oct 2013 21:26
by Sublevel 114
And what about game theory? XD
Title says "revisited". Does it mean player revisits this building? And Submachine plays with him, creating the same puzzles and the same ambience around him this time as when he was here first time?
Re: Submachine 2 revisited.
Posted: 05 Oct 2013 08:27
by Vortex
I also have the black boxes problem in the gramophone & the mechanical hand device.
Re: Submachine 2 revisited.
Posted: 05 Oct 2013 08:42
by Sublevel 114
gemini wrote:Is anyone having trouble with the e=mc2 puzzle?
I hadn't...
Re: Submachine 2 revisited.
Posted: 05 Oct 2013 08:54
by The Kakama
Neither did I.
Re: Submachine 2 revisited.
Posted: 05 Oct 2013 11:58
by Bloodhit
gemini wrote:Is anyone having trouble with the e=mc2 puzzle? Seems like it bugs out on me. Put the correct code in, and it doesn't take it. Refresh the game and it works again. :/
No, this time it was even easier than usual.
Re: Submachine 2 revisited.
Posted: 05 Oct 2013 12:06
by Sublevel 114
I'm interested, why in other Submachines there isn't more puzzles like E=MC^2? These puzzles could add to game more difficulty and brainsmashing. :D
Re: Submachine 2 revisited.
Posted: 05 Oct 2013 16:05
by gil2455526
Sublevel 102 wrote:gemini wrote:Is anyone having trouble with the e=mc2 puzzle?
I hadn't...
Nah, it's just when you type the right code, it doesn't alert you in any way. if you look back, you will see the light above it turns from red to green.
Re: Submachine 2 revisited.
Posted: 05 Oct 2013 17:49
by frodo
I can only find 19 out of 20 secrets, the ones in there usual places are easy but I can't find the last one. Help??