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Re: Submachine 10 Theories and Suggestions

Posted: 02 Dec 2015 19:24
by Sublevel 114
*meanwhile: Mateusz reads our conversation*
OH HOLY LIZ! THIS GUY HAS REVEALED MY PLAN! :O
*removes all Sub10 files*

:lol:

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still, I don't believe in Shiva the God. Mur has seen only pre-death hallucinations, or seen nothing and his followers created new tale about Mur and Shiva.
I think all this stuff is just one another incorrect doctrine.

Re: Submachine 10 Theories and Suggestions

Posted: 02 Dec 2015 19:48
by MateuszSkutnik
holy shiznit.
they revealed my plan.
.
[deletes all source files of sub_10]

Re: Submachine 10 Theories and Suggestions

Posted: 02 Dec 2015 20:53
by Vortex
NOOOOOOOO

SUBLEVEL WHAT HAVE YOU DONE

Re: Submachine 10 Theories and Suggestions

Posted: 02 Dec 2015 21:35
by ENIHCAMBUS
MateuszSkutnik wrote:holy shiznit.
they revealed my plan.
.
[deletes all source files of sub_10]
I hope that was sarcasm! XD

I would like to see Sunshine's theory in Subnet some day!

Re: Submachine 10 Theories and Suggestions

Posted: 03 Dec 2015 14:52
by - ak -
ENIHCAMBUS wrote:
MateuszSkutnik wrote:holy shiznit.
they revealed my plan.
.
[deletes all source files of sub_10]
I hope that was sarcasm! XD

I would like to see Sunshine's theory in Subnet some day!
This is a definite must.

And that was sarcasm...

Is it?

IS IT?!

Image

Re: Submachine 10 Theories and Suggestions

Posted: 04 Dec 2015 01:07
by ENIHCAMBUS
MateuszSkutnik wrote:
ENIHCAMBUS wrote:Hey Mateusz, are the secrets of the Submachines marbles or gumballs?

(Yup, we are discussing this)

keep calm and carry on.
I could swear, the moment he said that, I heard him chewing gum!

Re: Submachine 10 Theories and Suggestions

Posted: 04 Dec 2015 13:11
by Vortex
I wonder if Mateusz is going to use the extended version of Sub1's ambient we found... and if so, in which rooms would it be?

Re: Submachine 10 Theories and Suggestions

Posted: 04 Dec 2015 16:05
by Sublevel 114
hey! I wanted to ask the same today!
:O

but yeah... great return to the origins? I mean basement

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also, for Sub10, I would like to see combination of secret systems we have seen so far. Many secret items (Sub2, Sub4), secret locations, secret rooms (Sub6), secret items (Sub7, Sub8, Sub9), etc.

Re: Submachine 10 Theories and Suggestions

Posted: 04 Dec 2015 16:10
by Vortex
I'd just want secrets to be very well hidden, like a DMT level of difficulty in finding them. To make us deserve those little pieces of info.

Re: Submachine 10 Theories and Suggestions

Posted: 05 Dec 2015 08:24
by Anonymous1
I don't mind them being well hidden, just don't like being cheated out of a secret like in Sub9 with the lever. Its a cheap way of giving replayability.