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Re: Video Games

Posted: 26 Apr 2015 15:06
by Sublevel 114
WorldisQuiet5256 wrote:Also, don't try to play it, its not worth it.
I watch walkthroughs of the game, and when you escape, despite what path, there no cutscenes. No animation, just a screenshot that says "You Escaped!".
aaaaaaand?..
this is why I shouldn't play the most scary game ever?..
really?

BTW, it is only 0.9 version

Re: Video Games

Posted: 27 Apr 2015 00:08
by Jatsko
...from Awesome pictures.

Are there any more games with atmospheres similar to NaissanceE?

Re: Video Games

Posted: 27 Apr 2015 02:42
by WorldisQuiet5256
Sublevel 102 wrote: aaaaaaand?..
this is why I shouldn't play the most scary game ever?..
really?

BTW, it is only 0.9 version
He was pissed off.

Re: Video Games

Posted: 27 Apr 2015 11:30
by Sublevel 114
he just tired. When you lose all of your nerve cells...

Horror is for scare. This is why this game is great. You're scared every second of presence on this ship.

wish I can finish it...

Re: Video Games

Posted: 28 Apr 2015 02:31
by Jatsko
Ah

just rediscovered two little gems in the flash games series that go hand in hand (I like the first one more) :D

Fixation
The Company of Myself

Re: Video Games

Posted: 28 Apr 2015 06:49
by Vortex
I have played the second before, I had no idea there was a prequel :O

Re: Video Games

Posted: 28 Apr 2015 08:22
by The Kakama
I don't think those count as video games, but finally, some games I can play.

Re: Video Games

Posted: 28 Apr 2015 11:45
by Jatsko
I didn't want to go to the trouble of making a flash games thread :lol:

Re: Video Games

Posted: 28 Apr 2015 11:56
by Vortex
I think there might be one already buried somewhere.

Re: Video Games

Posted: 29 Apr 2015 11:57
by Ancient Crystal
Watching StarMade evolve over the past couple of years has been interesting. From the earlier alphas with the low-resolution textures, flat planets and two types of guns, to the sprawling, growing projekt with intricate weapons systems, galaxies, functional economy and the tools to create complex machineries. And every once in a while you get to make a bug report and see it fixed, and know you just had a hand in improving the game.

Watching games grow is awesome.