Submachine 8: the Plan

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Sublevel 114
layer restorer
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Joined: 11 Dec 2012 20:23

Re: Submachine 8: the Plan

Post by Sublevel 114 »

Borys...

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borys610

Re: Submachine 8: the Plan

Post by borys610 »

What? Aren't they?
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Vortex
Murtaugh's hunter
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Joined: 03 Dec 2012 17:11
Location: Spain

Re: Submachine 8: the Plan

Post by Vortex »

Just leave him XD
If things go out of control we can always ask Mateusz to remove duplicate accounts.
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xetroV
lost in subnet
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Joined: 03 Jan 2013 17:08
Location: The Evil reign

Re: Submachine 8: the Plan

Post by xetroV »

What duplicate accounts?
The Bringer of Death
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Vortex
Murtaugh's hunter
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Joined: 03 Dec 2012 17:11
Location: Spain

Re: Submachine 8: the Plan

Post by Vortex »

Wait...
I forgot you can hide all posts from an user by adding it as foe. It comes perfect for this occasion :mrgreen:
goodbye puppet account!
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ENIHCAMBUS
karma portal traveller
Posts: 8653
Joined: 04 Feb 2013 22:17
Location: Pastel Lands.

Re: Submachine 8: the Plan

Post by ENIHCAMBUS »

Does the onion, OIV, Vortex, xetroV and Onixionvortex war off-top?

BTW, about the location thingy:

We will only have knowledge of the Layer 5 one, because of its story, meaning and porpuse in sub9.

About the others:

L1: it looks like 157, 378, fma, hlp, etc. But those are unknown also.
L2: Its other of sub's cultural influences, plus a strange half day, half night.
L3: Life, are you not happy if see that.
L4: Just sewers, something common in submachine.
L5: explained above.
L6: Weird.
L7: Even more weird.
ENIHCAMBUS: State of the Art Scanning!
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bender
wisdom crystal finder
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Location: Inertia

Re: Submachine 8: the Plan

Post by bender »

Borys you are a huge failure
Bender sucks
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xetroV
lost in subnet
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Joined: 03 Jan 2013 17:08
Location: The Evil reign

Re: Submachine 8: the Plan

Post by xetroV »

Why do you say such a thing?
Also close offtop.
The Bringer of Death
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The Kakama
karma portal traveller
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Location: Selangor, Malaysia

Re: Submachine 8: the Plan

Post by The Kakama »

Nice to see new places though.
Is this my final form?
The Abacus
wisdom crystal finder
Posts: 2877
Joined: 04 Dec 2012 10:41

Re: Submachine 8: the Plan

Post by The Abacus »

Locations without purpose.
Locations unconnected to the plot.
Locations that I don't know who made them. Why. When. What are they.
It is no clue. Puzzles, and what we do here aren't connected to what are they. It would not change anything if the game was set somewhere else.
To that point we always had at least small explanations what are the locations, and why are we exploring them. And now...
All of that was intentional (I think), it was one large puzzle with the main goal being (although the player does not find out till after) to open the gate in layer 5. The other layers are completely irrelevant, regardless of us visiting them. All of it was one big puzzle, and every once in a while the game reveals a general plot hint that are unrelated to the location, but related to the overall plot. The exploration was very brief after all, so it does not make sense to come up for a story and/or purpose for each. It would reveal too much and wouldn't have been worth the effort.
Balance is imperative; without it, total collapse and destruction is imminent.
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