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Re: Submachine Picture Game.

Posted: 03 Jun 2013 13:19
by Bloodhit
The Abacus wrote:Here's some (Disclaimer: I have no idea how hard these are):
First The Clockwork Corridor.
Second poorly drawn car.

Re: Submachine Picture Game.

Posted: 03 Jun 2013 13:37
by The Abacus
Bloodhit wrote:First The Clockwork Corridor.
No
Bloodhit wrote:Second poorly drawn car.
:lol: No

Re: Submachine Picture Game.

Posted: 03 Jun 2013 13:51
by Sublevel 114
@Abacus: WTF are you doing???



jk

Re: Submachine Picture Game.

Posted: 03 Jun 2013 13:56
by The Abacus
Any guesses?

Re: Submachine Picture Game.

Posted: 03 Jun 2013 14:02
by Vortex
Sub2's library room?

Re: Submachine Picture Game.

Posted: 03 Jun 2013 14:09
by The Abacus
No.

Remember: (Think Differently)
(I'm not sure whether the above should be in white text or not since it's not much of a spoiler at all)

Re: Submachine Picture Game.

Posted: 03 Jun 2013 15:26
by ENIHCAMBUS
SPG29 is not 218. Sorry Sublevel.

Abacus@: Both images lost almost all their Submachine essence. How i'm can solve those.

BTW: The first one is somewhere in the edge. The second one has red background?

Re: Submachine Picture Game.

Posted: 03 Jun 2013 15:51
by bender
Second one is a portal door at sub7

Re: Submachine Picture Game.

Posted: 03 Jun 2013 16:14
by Sublevel 114
PG1: Uroboros?... (051)
Or it is trans-layer navigator? Lol

PG2: 241?
(Lol, actually, when I see it, I can see two cannons. First stands on second. XD)

SPG29: 552 root (0;0)? (top right screen)

Re: Submachine Picture Game.

Posted: 03 Jun 2013 16:54
by ENIHCAMBUS
Sublevel 102 wrote:SPG29: 552 root (0;0)? (top right screen)
NO.