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Re: Pastel Community Game project and discussion

Posted: 16 Jun 2013 12:39
by Vortex
Yep :P

Re: Pastel Community Game project and discussion

Posted: 16 Jun 2013 15:54
by Babylon
Yes! It survives!

Re: Pastel Community Game project and discussion

Posted: 17 Jun 2013 01:12
by ENIHCAMBUS
OnyxIonVortex wrote:No. I'm gonna revive it. I'll make everything personally if necessary, but this will not die!
Why all the failed ideas topics end like this.

Person 1: Its dead?
Owner: No, i will revive it.

seconds after...

Owner: Sorry I can't.

A year later:

Person 2: Its dead?
...

Then a LOOP is created.

Re: Pastel Community Game project and discussion

Posted: 17 Jun 2013 04:28
by Babylon
No...things will be different this time! They have to be! Tell be they'll be different Vortex! We will finish this project!

Re: Pastel Community Game project and discussion

Posted: 17 Jun 2013 04:55
by Boingo
Right.

Let's do it like Mateusz.
We have stages.
And target dates.

No?

Re: Pastel Community Game project and discussion

Posted: 17 Jun 2013 06:10
by The Abacus
Boingo wrote:Let's do it like Mateusz.
We have stages.
And target dates.

No?
^ Let's do this

Re: Pastel Community Game project and discussion

Posted: 17 Jun 2013 07:17
by Babylon
Ooh, we could have teams. Like a story team, a design team, a sound team etc.
It would be effective.

Re: Pastel Community Game project and discussion

Posted: 17 Jun 2013 07:18
by The Abacus
It sure would

Re: Pastel Community Game project and discussion

Posted: 17 Jun 2013 08:54
by Vortex
In fact we already had that, check the doc :P the problem is that some people has left, and some other people can't do anything without the people who left...
^ Let's do this
first we have to organize it. We can't set checkpoints if we don't even know what will be in each checkpoint XD
Owner: Sorry I can't.
Not always. And I'm not the owner, just a leader-chosen-against-his-will :B

Re: Pastel Community Game project and discussion

Posted: 17 Jun 2013 20:12
by Boingo
Well...if it's all right, can i bags the duty of collating all the rooms together (the sketches, at this point) ?

And plus: We really need to finalise the full plot...