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Re: Sublevel's stories and artwork

Posted: 17 Jan 2015 03:31
by Jatsko
One little question...

Sub10 is called the Exit. (duh)

Out of all the words Mat could have used, he used Exit. I mean, it's a pretty obvious choice for a word, but what else could he have used?

Sub10: The Escape?

"Exit" sounds wayyy more 'voluntary' than "Escape". I think that the Exit will be there, but there's a greater chance that the Player will indeed have a choice whether to truly exit or not. Maybe it'll have a dual ending like Sub3.

So maybe there will be a choice. If it was going to be called "The Escape" it would sound more sure that the Player will truly escape from the Submachine. But the word Exit to me suggests more of a Final Choice. I wouldn't be surprised if there will be a choice we have to make.

Re: Sublevel's stories and artwork

Posted: 17 Jan 2015 05:09
by WorldisQuiet5256
True.
But is the Exit truly an Exit?
Cause when the title for Submachine 8 came out, one of the problems people were confused about the title "The Plan", made it sound like the climax of the main series.

But it was still a location in the end.

Maybe the "Exit" is a location.

Image

Re: Sublevel's stories and artwork

Posted: 17 Jan 2015 10:07
by Vortex
It is already a location, according to the old version of Submachine 4.

Re: Sublevel's stories and artwork

Posted: 17 Jan 2015 11:58
by Sublevel 114
OnyxIonVortex wrote:It is already a location, according to the old version of Submachine 4.
oh SubGod, I never called it as "Exit".
Did Mateusz call it like that? He calls it "that "white room location"".
WorldisQuiet5256 wrote:Maybe the "Exit" is a location.
I thought so. And location will be connected with our escape, me think.

Re: Sublevel's stories and artwork

Posted: 17 Jan 2015 12:28
by Vortex
Sublevel 102 wrote:oh SubGod, I never called it as "Exit".
Did Mateusz call it like that? He calls it "that "white room location"".
root request/exit/denied

Re: Sublevel's stories and artwork

Posted: 17 Jan 2015 13:04
by Sublevel 114
OnyxIonVortex wrote:
Sublevel 102 wrote:oh SubGod, I never called it as "Exit".
Did Mateusz call it like that? He calls it "that "white room location"".
root request/exit/denied
I always interpret it as exit function.
Exiting to main menu.

Re: Sublevel's stories and artwork

Posted: 17 Jan 2015 14:08
by Vortex
Hmm, now that I think, your interpretation makes more sense.

But I still think that Submachine 10's predominant color is going to be white, because we are in the layer of light, and the trails in Sub9 are white. There aren't many colors left anyways :)

Re: Sublevel's stories and artwork

Posted: 17 Jan 2015 15:24
by Sublevel 114
hmm, I don't think Layer of Light will be main theme of Sub10. Just part of it.

Re: Sublevel's stories and artwork

Posted: 17 Jan 2015 16:06
by Vortex
Why?

Re: Sublevel's stories and artwork

Posted: 17 Jan 2015 16:13
by Sublevel 114
OnyxIonVortex wrote:Why?
because I don't think last game of series will be devoted to one color/mechanic/theme.
:)