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Re: Research Team 28X2005

Posted: 26 Mar 2015 16:09
by Sublevel 113
ENIHCAMBUS wrote:That makes me thing, should I make entire chronology of the Submachine series?
no?
Because we all knows about holy submachine chronology...

right?.. XD

Re: Research Team 28X2005

Posted: 26 Mar 2015 17:16
by Jatsko
Wait, but HDs are canon, so they have to be taken into consideration at some point.

Re: Research Team 28X2005

Posted: 26 Mar 2015 17:58
by Vortex
Why do we have to strictly follow chronological order?

Re: Research Team 28X2005

Posted: 26 Mar 2015 18:18
by Jatsko
Not chronological, sequential. It makes things easier. lots of stuff to organize as it is.

Re: Research Team 28X2005

Posted: 26 Mar 2015 20:45
by Sublevel 113
Error_3113 wrote:chronological
sequential
and the difference is?

---------
chronological because we would see how things were changing. :D
and we wouldn't miss anything. :)

Re: Research Team 28X2005

Posted: 26 Mar 2015 23:36
by Jatsko
I just thought sequential would be better (the order the games were released) because that's how we received information (not to mention we're not entirely sure where the side games fit into the story line)

Anyway, great list, Sublevel. So what next?

Re: Research Team 28X2005

Posted: 27 Mar 2015 00:15
by Sublevel 113
bad news. One of homes of original Submachine, Lazylaces, is gone.
you can't read interesting information that site contained...
:(

nevermind...
I just thought sequential would be better (the order the games were released)
I meant this when I said "chronological"
sorry for misunderstanding :)
So what next?
well...
last facts I can write:

1) When we inserted all tiles, everything covered with dark, and elevator appeared. That looked... strange.

2) We entered elevator and lifted up. And then, finally, we got out. We went outside.
Rooms where we were trapped are located underground. Some kind of bunker?

3) Outside we can see nature. Grass, trees, sun, sea... We can hear sounds of nature and animals...
Where's this place located?

4) We can hear our footsteps on metal floor and, later, on the grass, when we exit.

5) SUBMACHINE... these letters on the intro screen.
What is it?

-------------------
what's next?

well, if we finished our exploration, observing, and writing such "fact notes" we observed, we can make our first connections, then conclusions, and finally, set some main questions. :D

at least this is what I planned.
But you can propose your plan!

please, tell what do you think?

Re: Research Team 28X2005

Posted: 27 Mar 2015 00:57
by Jatsko
Sounds good. Meaning we turn to Mat's linernotes?

Re: Research Team 28X2005

Posted: 27 Mar 2015 02:37
by gil2455526
Sublevel 102 wrote:1) When we inserted all tiles, everything covered with dark, and elevator appeared. That looked... strange.
Don't forget the layer change sound. I don't think it was just a coincidence.
Sublevel 102 wrote:3) Outside we can see nature. Grass, trees, sun, sea... We can hear sounds of nature and animals...
Where's this place located?
From what we see on Submachine 2, and using a quote from it: "Isn't that just... An image on a computer screen?"

Re: Research Team 28X2005

Posted: 27 Mar 2015 07:47
by The Kakama
Maybe it was a set up like at the temple entrance in SU (Given it's unrealisticness), and we were teleported from there to the machine in sub2.