Page 5 of 53

Re: Daymare Town 4 Theories and Sugestions

Posted: 20 Feb 2013 18:25
by Vortex
borys610 wrote:@Sub, OIV, you k*o# I hate trolls... right?
Hate what you want, we're not lying.

Re: Daymare Town 4 Theories and Sugestions

Posted: 20 Feb 2013 18:32
by Sublevel 114
:(

Re: Daymare Town 4 Theories and Sugestions

Posted: 20 Feb 2013 18:34
by Vortex
borys610 wrote:EDIT: Sorry, after three times retur*i*g and five times f5, it moved to 5%. But before it stopped on 3% for a #hile.
Yeah, it happened to me too. I thought it would stop at 4% for a bit.

Re: Daymare Town 4 Theories and Sugestions

Posted: 20 Feb 2013 20:37
by gil2455526
OnyxIonVortex wrote:F5

EDIT: also the writing and imagining box is checked. That means we'll get to see an accelerating progress :D
Uh... They are not checked, they have arrows. That means he is on THAT stage.

Re: Daymare Town 4 Theories and Sugestions

Posted: 20 Feb 2013 20:41
by Vortex
oh.
I'd swear I saw it checked o_o

Re: Daymare Town 4 Theories and Sugestions

Posted: 20 Feb 2013 20:57
by WorldisQuiet5256
He working on both at the same time.

Re: Daymare Town 4 Theories and Sugestions

Posted: 20 Feb 2013 21:02
by borys610
So #e ca* theorize!
In DMT4 #e #ill be i* places more like in 1, tha* like in 3 or 4. #e #ill meet less *ormal people, more crimi*als and probably *e#er buildi*gs.

Re: Daymare Town 4 Theories and Sugestions

Posted: 20 Feb 2013 22:08
by ENIHCAMBUS
Now that DMT4 is in progress i think is time for my to replay previous ones. :D

Re: Daymare Town 4 Theories and Sugestions

Posted: 20 Feb 2013 22:22
by Vortex
Good idea! :)

Re: Daymare Town 4 Theories and Sugestions

Posted: 20 Feb 2013 22:54
by borys610
I think, now I'll return to adding pages to the wiki.
Maybeat the weekend.