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Re: Submachine 10 Theories and Suggestions

Posted: 05 Jan 2015 15:04
by Jatsko
^This fan has the right idea. It would be a shame if Sub10 was a rushed half-assed job just to fulfill a deadline. I count on Mat to take as long as he needs; Sub10's popularity still isn't going to decrease if it takes a little longer.

EDIT: Actually, I would suggest we keep MAT contact thread replies to a minimum now that the Quest for the Song (XD) is over, because Mat said he was working on Rewolucje right now, and the sooner he gets that done, the sooner Sub10 starts!

Re: Submachine 10 Theories and Suggestions

Posted: 05 Jan 2015 15:06
by Sublevel 114
That's what I talked about long time before. It's better to wait 10 years more only to see PERFECT game. :)

Re: Submachine 10 Theories and Suggestions

Posted: 05 Jan 2015 15:09
by WorldisQuiet5256
Error_3113 wrote:^This fan has the right idea. It would be a shame if Sub10 was a rushed half-assed job just to fulfill a deadline. I count on Mat to take as long as he needs; Sub10's popularity still isn't going to decrease if it takes a little longer.
I would like to meet this fan in person so I can shake their hand in for saying just the right thing.

Re: Submachine 10 Theories and Suggestions

Posted: 05 Jan 2015 15:13
by Jatsko
^this

Re: Submachine 10 Theories and Suggestions

Posted: 05 Jan 2015 21:45
by Sublevel 114
So, if Cathedral will be in Sub10, then there's a question: in WHAT LOCATION it will be? :roll:

Re: Submachine 10 Theories and Suggestions

Posted: 05 Jan 2015 21:48
by Vortex
Layer 8 version of the Basement! We will go backwards through white light versions of every game, and the Basement will now be like the 596 location, with the extended soundtrack.

It's a possibility :P

Re: Submachine 10 Theories and Suggestions

Posted: 06 Jan 2015 00:16
by Jatsko
No....I want different-looking locations...I don't think I'd be satisfied with a simple rewind of the series

Re: Submachine 10 Theories and Suggestions

Posted: 06 Jan 2015 10:36
by Vortex
I want both things actually, on the one hand I wanna revisit of some previous locations and on the other hand I also want completely new locations. It's hard to decide XD

Re: Submachine 10 Theories and Suggestions

Posted: 06 Jan 2015 14:01
by Jatsko
Why not both?

Re: Submachine 10 Theories and Suggestions

Posted: 06 Jan 2015 14:08
by Sublevel 114
So what about "don't you worry. I'm even going to ask for questions that need to be answered. I'm that committed to wrapping it properly."?
We still need to finish with Covert Front...