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Re: Submachine 10 Theories and Suggestions
Posted: 12 Jan 2015 03:04
by ENIHCAMBUS
Interesting...
Re: Submachine 10 Theories and Suggestions
Posted: 13 Jan 2015 02:25
by WorldisQuiet5256
I just remember something back when I was went insane last year.
When we exit the Submachine,
We Exit into the 4th Dimension.
Re: Submachine 10 Theories and Suggestions
Posted: 13 Jan 2015 03:14
by Jatsko
^Explain a bit more?
I always have trouble distinguishing between the fourth layer and fourth dimension.
Re: Submachine 10 Theories and Suggestions
Posted: 13 Jan 2015 17:42
by WorldisQuiet5256
MY Black Dossier Theory states how the Submachine is the 3rd Dimension.
That it is the singular collective mass that existed before the Big Bang Theory.
That why it was limited to 8 layers of reality instead of multiple layers of reality.
So when we exit the Submachine at the end of Sub 10, we exit from the 3rd Dimension, to the 4th Dimension.
Re: Submachine 10 Theories and Suggestions
Posted: 13 Jan 2015 19:01
by Vortex
So what things would you guys like to see in the Submachine Bundle?
For example, I'd like if there were a "plot mode", to play all the main series games in order as if they were just one big game.
Re: Submachine 10 Theories and Suggestions
Posted: 13 Jan 2015 19:18
by Sublevel 114
old sketches and cut material; inspirational real-life photos (Navigator, for example); author's memories (story) about how he got idea of creating original flash game, what happened during this ten years (major events, curious things, etc.).
And all this things should be with author's comments!
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poor Isubmachine...
Re: Submachine 10 Theories and Suggestions
Posted: 13 Jan 2015 19:27
by Jatsko
I sorta like the plot mode idea too
Re: Submachine 10 Theories and Suggestions
Posted: 13 Jan 2015 19:44
by Vortex
Sublevel 102 wrote: author's memories (story) about how he got idea of creating original flash game, what happened during this ten years (major events, curious things, etc.).
And all this things should be with author's comments!
yes, yes so much!
Sublevel 102 wrote:old sketches and cut material
I think he said somewhere that the only sketch he had ever done is the one from Sub2, and the other games were created very straightforwardly. Perhaps he can HDify Sub2 sketch, and maybe even give it an end, as an alternative Submachine story, that would be interesting.
Re: Submachine 10 Theories and Suggestions
Posted: 13 Jan 2015 20:54
by Sublevel 114
OnyxIonVortex wrote:Sublevel 102 wrote:old sketches and cut material
I think he said somewhere that the only sketch he had ever done is the one from Sub2, and the other games were created very straightforwardly. Perhaps he can HDify Sub2 sketch, and maybe even give it an end, as an alternative Submachine story, that would be interesting.
well...
Mateusz said he had some early sketches of Sub8 rooms, before they got removed (before GRAND SELECTING happened). He still can hold some sketches of different Submachine elements from different games...
Ok, even if they all got removed, Mateusz can tell us what they were. :D
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Any more ideas about bundle's content?
Re: Submachine 10 Theories and Suggestions
Posted: 13 Jan 2015 21:03
by Babylon
It'd be pretty cool if there was a hub room, where you could access all the games. I don't know, just my opinion.