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Re: Submachine 1: the Basement

Posted: 25 May 2013 09:35
by Vortex
YEAH SUBLEVEL IS WRONG AND EVERYONE ELSE IS RIGTH!!

Re: Submachine 1: the Basement

Posted: 25 May 2013 09:40
by ENIHCAMBUS
Sublevelzoic era has ended. Now its Enihzoic era! :twisted:

Re: Submachine 1: the Basement

Posted: 25 May 2013 09:46
by Sublevel 114
Don't celebrate so early. :P
"real" Loop
"real"
What is "real" loop and what is "fake" loop, eh?

And where is Basement located then???

Re: Submachine 1: the Basement

Posted: 25 May 2013 11:55
by The Abacus
The "fake" loops, I believe (if they even exist), are the ones that aren't infinite.

Re: Submachine 1: the Basement

Posted: 25 May 2013 22:32
by ENIHCAMBUS
Sublevel 102 wrote:
That doesn't prove it's in the Lighthouse
But still, it can be inside the Core. Or it is part of Outer Rim, and it is connected to the Core by Game Machine??? %O
As far I know, the arcade machine is the primal "Tron" reference.

Re: Submachine 1: the Basement

Posted: 26 May 2013 00:57
by WorldisQuiet5256
And the Loop is Pure Submachine.

Re: Submachine 1: the Basement

Posted: 26 May 2013 02:53
by Boingo
That makes some sense.
So according to you, Mateusz probably went, "how do I explain this...oh, hang on, sub seven has references to tron so it'll still make sense."

Re: Submachine 1: the Basement

Posted: 26 May 2013 04:06
by WorldisQuiet5256
Boingo wrote:That makes some sense.
So according to you, Mateusz probably went, "how do I explain this...oh, hang on, sub seven has references to tron so it'll still make sense."
http://www.youtube.com/watch?v=JGgUmhmRTF0

Re: Submachine 1: the Basement

Posted: 30 May 2013 18:56
by Sublevel 114
BTW, I think Sub1 is awesome because it has "individual" sounds. Valve sound, Four tiles sounds, etc... (It is too why Submachine took souls so many people?..)
Why do other games have single sound?

Re: Submachine 1: the Basement

Posted: 30 May 2013 18:58
by Vortex
Not all other games have single sound. For example, in Sub5 the wrench sound is different. And there are many things that have their own sounds. But choosing a sound for everything would make the swf take forever to load, I think.