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Re: A' L L U K I N - chapter 1
Posted: 17 Dec 2012 06:43
by - ak -
COMMAND:
Touch the wall and see if it either falls over backwards or rips.
Nope, the wall is solid and thick.
The clue is the 3rd light.
Ener disagrees. It a just a broken light.
COMMAND: Put the other end of the string to the mechanism on the last locker.
Umm why? Ener asks.
Re: A' L L U K I N - chapter 1
Posted: 17 Dec 2012 06:45
by - ak -
Alamos.
Nope, the wall is solid and thick.
Well, there goes that theory.
COMMAND:
Check the other side of the box for a switch or button or lever or anything that would look like if you pressed it something would explode.
RuloCore
The Great and Powerful ZombieShooter
- Bingo!
Put the other end of the GREEN STRING on the melted wire from the locker. (maybe it needs energy and it'll do something)
Alamos.
Bingo!
Put the other end of the GREEN STRING on the melted wire from the locker. (maybe it needs energy and it'll do something)
Im pretty sure all that would do is lock the door.
Anteroinen
- PLAYER: ANWSER: I don't know. Is there even a hole in the mechanism? I'm afraid I'm a bit silly-in-the-head.
COMMAND: Move bin to the left.
Re: A' L L U K I N - chapter 1
Posted: 17 Dec 2012 06:46
by - ak -
Bingo!
Put the other end of the GREEN STRING on the melted wire from the locker. (maybe it needs energy and it'll do something)
Didn't seems like it would works.
COMMAND:
Check the other side of the box for a switch or button or lever or anything that would look like if you pressed it something would explode.
Ener searched for something that may looks like a switch or button all over the X15 BOX. He couldn't find anything like that, although he did found something interesting printed on the side of box.

Re: A' L L U K I N - chapter 1
Posted: 17 Dec 2012 06:50
by - ak -
The Great and Powerful ZombieShooter
- PUT BOX NEXT TO BIG DOOR, LIGHT STRING AND HIDE
Alamos.
- Hey, its still to do with explosions.

COMMAND:
Put box at door, draw string along the ground and hide behind the lockers.
neurostatictoxin
arkla
- ener> blow the last locker up >:D
also >topple on of the already openned, empty, lockers
Re: A' L L U K I N - chapter 1
Posted: 17 Dec 2012 06:52
by - ak -
PUT BOX NEXT TO BIG DOOR, LIGHT STRING AND HIDE
COMMAND: Put box at door, draw string along the ground and hide behind the lockers.
WHOA GNARLY HINDS!!! The COARSE GREEN STRING burned up extremely fast! There's no time to hide behind anything as Ener rushed straight into the LOCKER!!!
There will be a party... IN FIVE SECONDS!!!
Re: A' L L U K I N - chapter 1
Posted: 17 Dec 2012 06:55
by - ak -
Re: A' L L U K I N - chapter 1
Posted: 17 Dec 2012 06:58
by - ak -
Re: A' L L U K I N - chapter 1
Posted: 17 Dec 2012 07:01
by - ak -
Rooster
- COMMAND: Ener: Exit the locker, for starters.
REDX36
- Command: Get out of the locker and go through the now-blown up door
Re: A' L L U K I N - chapter 1
Posted: 17 Dec 2012 07:03
by - ak -
COMMAND: Ener: Exit the locker, for starters.
Command: Get out of the locker and go through the now-blown up door
GRAWR! Let check it out.
Yep, the WELDED DOOR been blown away, thanks to that FABULOUS PARTY! ^_^ Oh don't worry about the smokes. They're clearing up pretty fast despite the lack of ventilation.
Time to vamoose into the next room!

Re: A' L L U K I N - chapter 1
Posted: 17 Dec 2012 07:05
by - ak -
REDX36
- I love how you can the big boom a party. Now its my background.
Mr. Officer
- COMMAND: Examine New Room.