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Re: Submachine 5: the Root

Posted: 18 Jan 2014 10:10
by Vortex
so, the only one that I know that has it is Sublevel (possibly...) and... maybe DR? I don't remember.
anyway, we have this (small, jpg -_-) map in the wiki, and that's the only I found:
Image.

Re: Submachine 5: the Root

Posted: 18 Jan 2014 12:18
by Sublevel 114
GREAT NEWS:
I need to ask my school friend again. He had Iphone, and he is the only who downloaded ISub.
But... Didn't he try to send me file with game to save on my PC? Yes, he did. But WHY I CAN'T FIND IT???

Edit: ^this pic is horrible and two rooms are cut. :/
I quite remember room with tube and liquid is different from Flash versions of Sub1.

Re: Submachine 5: the Root

Posted: 20 Jan 2014 01:59
by SoLost
I just finished playing sub 5 HD and it looks fantastic. I opened sub 6 HD to compare the movers, and sub 5 HD blows sub 6 HD out of the water. Now I'm really itching to buy sub 9 HD.

I did notice a couple odd things, though. In the opening screen with the bunk there seemed to be residual hot spots from clicking the 4 valves in the intro section. It even had the sound effect, but after you clicked them once they went away. At first I got excited thinking it was going to unlock some super secret reward area, but no. Also, when you go in the bathroom, if you open the bottom drawer you can't close it or open any other drawers. When you try to close it you back out into the hall. I thought that was funny.

I'm actually glad sub 5 HD didn't have expanded content. I think of the HD versions of the submachine games as archive versions. Aside from enhanced graphics, they shouldn't differ from the standard versions. Creative energy should be focused on entirely new games, not painting old peacocks.

Re: Submachine 5: the Root

Posted: 20 Jan 2014 10:09
by Sublevel 114
Also, when you go in the bathroom, if you open the bottom drawer you can't close it or open any other drawers. When you try to close it you back out into the hall. I thought that was funny.
No, you can. If you click on VERY VERY VERY TOP of bottom drawer. :)
Yes, there is some problem that game hadn't in SD version, but I didn't wrote it before because it is not critical bug.

Re: Submachine 5: the Root

Posted: 20 Jan 2014 18:25
by SoLost
Sublevel 102 wrote:
Also, when you go in the bathroom, if you open the bottom drawer you can't close it or open any other drawers. When you try to close it you back out into the hall. I thought that was funny.
No, you can. If you click on VERY VERY VERY TOP of bottom drawer. :)
Yes, there is some problem that game hadn't in SD version, but I didn't wrote it before because it is not critical bug.
You're right! I stand corrected. I didn't try hard enough. I was just being nit picky. There are no critical bugs that interfere with gameplay.

Re: Submachine 5: the Root

Posted: 20 Jan 2014 18:28
by MateuszSkutnik
nice find. Actually I saw that when making this game, but that drawer is so pointless that I left it as is. :D

Re: Submachine 5: the Root

Posted: 20 Jan 2014 19:17
by ENIHCAMBUS
MateuszSkutnik wrote:nice find. Actually I saw that when making this game, but that drawer is so pointless that I left it as is. :D
The whole bathroom is pointless. :P

Re: Submachine 5: the Root

Posted: 20 Jan 2014 19:21
by Vortex
ENIHCAMBUS wrote:The whole bathroom is pointless. :P
well, if the Player spends so many days there, I'd say it's not so pointless... :P

Re: Submachine 5: the Root

Posted: 20 Jan 2014 19:24
by WorldisQuiet5256
It shows bare necessities for the Player as part of the Dormitory of the Lab.

Same thing in the Submachine Universe, if we count each person who played the game as an individual subject, they each have their own dorm room to return to after a day of exploring the SubNet.

Re: Submachine 5: the Root

Posted: 20 Jan 2014 20:57
by Sublevel 114
OnyxIonVortex wrote:
ENIHCAMBUS wrote:The whole bathroom is pointless. :P
well, if the Player spends so many days there, I'd say it's not so pointless... :P
I hope Player isn't android... XD

BTW, Mateusz, I always interested, why you included this pointless room in game (bathroom). Did it has some purpose in early stage of development? Or something else?
There is not so many places/rooms in Submachine Universe without purpose... Why this bathroom in particularly?...

And if this room is added to make view that you are inside dormitory where humans live, so why there isn't any kitchen and FRIDGE WITH TASTY FOOD, DRINK, AND CARAMEL POPCORN INSIDE?
XD

Edit: Damn, I have just realized Lab's bathrooms are twice beautiful than mine! :cry: