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Re: Submachine 10 Theories and Suggestions
Posted: 25 May 2013 01:37
by green8751
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fAcEs O_o o_O o_o O_O pie :/ :/ ;/ ;\ :\ "_" '_' pan naq nap qan '_O \_/ /_\ ||||||:|

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Re: Submachine 10 Theories and Suggestions
Posted: 25 May 2013 04:54
by Boingo
Hey, do you mind?

You're kinda going off topic.
Re: Submachine 10 Theories and Suggestions
Posted: 25 May 2013 19:53
by green8751
I just hafeto wonder what scoonok thinks about this thread

Re: Submachine 10 Theories and Suggestions
Posted: 26 May 2013 02:55
by Boingo
I'm sorry, but you're randomising.
Please move this 'conversation' to a more suitable thread.
Like randomness.
(And who is scoonok?)
Re: Submachine 10 Theories and Suggestions
Posted: 26 May 2013 03:26
by The Abacus
Boingo wrote:(And who is scoonok?)
I believe that's a misspelling of Skutnik.
Re: Submachine 10 Theories and Suggestions
Posted: 26 May 2013 06:16
by ENIHCAMBUS
The Abacus wrote:Boingo wrote:(And who is scoonok?)
I believe that's a misspelling of Skutnik.
NO!
Hs takng rednoobian!

Re: Submachine 10 Theories and Suggestions
Posted: 28 May 2013 07:21
by Sublevel 114
Hey, what do you want to see in Sub10? :D
Re: Submachine 10 Theories and Suggestions
Posted: 28 May 2013 08:19
by Vortex
Lol, but Mateusz has a point, it's difficult to make a good ending for a good series if you have set the standard so high

Re: Submachine 10 Theories and Suggestions
Posted: 28 May 2013 20:38
by Boingo
Poor guy, hey?
Re: Submachine 10 Theories and Suggestions
Posted: 29 May 2013 10:52
by The Abacus
Sublevel 102 wrote:Hey, what do you want to see in Sub10?

To see that the ending of sub3 is true
