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Re: Submachine 9 theories and suggestions
Posted: 13 Mar 2014 10:15
by Ancient Crystal
Well, that's just.... why?
Also, will there be a some sort of keyword or identifier at the end of the game we'll be able to use to prove we've completed it? I look forward to seeing who makes it first.
Re: Submachine 9 theories and suggestions
Posted: 13 Mar 2014 10:31
by Sublevel 114
Ancient Crystal wrote:I look forward to seeing who makes it first.
If you looking for guy who will make it LAST, it will be me, because you know my way of playing. ;)
not only because I don't use walkthrough but because I stay in every next screen for 10 minutes to ENJOY submachine. :)
Edit: Also, I hope to see REALLY HARD puzzles this time, like in DMT. :D
Re: Submachine 9 theories and suggestions
Posted: 13 Mar 2014 12:23
by The Abacus
Bloodhit wrote:Hey, can we buy early access to Sub9 and play like... now?

That actually wouldn't be a bad idea, it would probably increase sales.
Mateusz Skutnik wrote:he's copying my facebook statuses.
O_o
Re: Submachine 9 theories and suggestions
Posted: 13 Mar 2014 16:18
by ENIHCAMBUS
MateuszSkutnik wrote:he's copying my facebook statuses.
FFS.

Re: Submachine 9 theories and suggestions
Posted: 13 Mar 2014 17:49
by - ak -
Ancient Crystal wrote:Well, that's just.... why?
Because he's a leeching scammer.
Its one thing to be a fan and another to leech off of your successes.
Re: Submachine 9 theories and suggestions
Posted: 13 Mar 2014 19:36
by Sublevel 114
I think there is ~17,5 hours before PastelStories site's down? :D
Re: Submachine 9 theories and suggestions
Posted: 13 Mar 2014 20:09
by ThunderDasher
Sublevel 102 wrote:I think there is ~17,5 hours before PastelStories site's down?

...waitwhat?
Re: Submachine 9 theories and suggestions
Posted: 13 Mar 2014 20:13
by RuloCore
OnyxIonVortex, is your real name Alex?
Re: Submachine 9 theories and suggestions
Posted: 13 Mar 2014 20:15
by Vortex
no, why?
Re: Submachine 9 theories and suggestions
Posted: 13 Mar 2014 20:16
by RuloCore
and Samuel?