Daymare Cat
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Daymare Cat
Yeah. Borys, if you read this, can you explain your position?
Re: Daymare Cat
If you really want it.
Graphic- meh, that series had much better art before.
Plot- none, but that's no problem.
Gameplay- that is the problem. You just keep being lost in the maze of not connected to each other locations. And you don't really see any target.
Music- thank God we have mute button.
Wi10? was much better DMT platormer. Just too short.
Graphic- meh, that series had much better art before.
Plot- none, but that's no problem.
Gameplay- that is the problem. You just keep being lost in the maze of not connected to each other locations. And you don't really see any target.
Music- thank God we have mute button.
Wi10? was much better DMT platormer. Just too short.
Re: Daymare Cat
Okay guys. Let's leave it at that.
- WorldisQuiet5256
- karma portal traveller
- Posts: 5667
- Joined: 03 Dec 2012 17:56
- Location: 966 - Quiet Rooms - WiQ
Re: Daymare Cat
Let get rid of the bomb before it exploded while we are ahead.
Re: Daymare Cat
You can't just say that game is awesome, only because it's created by Mateusz Skutnik.
Re: Daymare Cat
Well, I liked it. The gameplay was fine for me, I can't see the problem, it's just a matter of exploring around XD
and the target is perfectly clear, once you see the door with five music tubes it's obvious what to do...
The music wasn't my type, but it's meant to be like a FLF so I didn't mind.
and the target is perfectly clear, once you see the door with five music tubes it's obvious what to do...
The music wasn't my type, but it's meant to be like a FLF so I didn't mind.
- The Kakama
- karma portal traveller
- Posts: 6243
- Joined: 04 Dec 2012 16:35
- Location: Selangor, Malaysia
Re: Daymare Cat
Even before that, it was pretty clear that you had to explore to get the discs.and the target is perfectly clear, once you see the door with five music tubes it's obvious what to do...
Is this my final form?
Re: Daymare Cat
yeah, even the music boxes "say" they want the discs. it's impossible to get clearer XDThe Kakama wrote:Even before that, it was pretty clear that you had to explore to get the discs.and the target is perfectly clear, once you see the door with five music tubes it's obvious what to do...
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- lost in subnet
- Posts: 2
- Joined: 07 Aug 2013 22:45
Re: Daymare Cat
I liked it because it's a good mini-game. Don't presume things.borys610 wrote:You can't just say that game is awesome, only because it's created by Mateusz Skutnik.
I thought the artwork was wonderful, far more integrant, consistent, and detailed than previous Daymares. I also loved the idea of putting together the pieces of a single song (seriously, you got a few records floating around and s few record players--what did you think you had to do?). I liked the idea even more when I found that that the girl is actually an avatar of the artist.
It's a minigame, a teaser for the main series, like 32 Chambers, FLF, and 0 were for Submachines. And it's one of the better ones. At least, it's got me excited to see what Daymare 4 will look like....
Re: Daymare Cat
Just played Daymare Cat again... Forgot how awesome and cute it was ^^