Daymare Town 3

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MateuszSkutnik
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Re: Daymare Town 3

Post by MateuszSkutnik »

play in fullscreen.
all should be visible.
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Sublevel 109
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Re: Daymare Town 3

Post by Sublevel 109 »

still there:
Image

Edit: In 1920x1080 screen too.
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ENIHCAMBUS
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Re: Daymare Town 3

Post by ENIHCAMBUS »

What if the balloon accident at the beginning wasn't an accident at all, and was caused by something or someone?
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Re: Daymare Town 3

Post by Sublevel 109 »

I thought so
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MateuszSkutnik
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Re: Daymare Town 3

Post by MateuszSkutnik »

Sublevel 104 wrote:still there:
Image

Edit: In 1920x1080 screen too.

fix'd.
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mentalEngineer
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Re: Daymare Town 3

Post by mentalEngineer »

ENIHCAMBUS wrote:What if the balloon accident at the beginning wasn't an accident at all, and was caused by something or someone?
Well the one thing that's bugged me about that balloon is that it seems to have come from outside the town, if you look at the way it fell as momentum would have pushed it in the opposite direction it came from.
Through every problem, raw persistence will prevail.
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Re: Daymare Town 3

Post by Sublevel 109 »

let's check what Daymare Town hides...

(Finally, I will be able to find out where all these unused items can be used, if they do...)
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Re: Daymare Town 3

Post by Sublevel 109 »

People here try to complete DMT3 fifth day already. They play it at job, and at home, and didn't use any hint...
What a willpower they have! :')
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Ko9
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Re: Daymare Town 3

Post by Ko9 »

My first comment on the daymare board. Yay.
Voice
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Re: Daymare Town 3

Post by Voice »

Waiting for DMT5
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