Submachine Universe

User avatar
MateuszSkutnik
The Architect
Posts: 806
Joined: 20 Nov 2012 18:03

Re: Submachine Network Exploration

Post by MateuszSkutnik »

- ak - wrote:The only downside to this idea is that Mateusz will have to write and tweak the codes for each and every important clue in almost every location.
that's completely out of the question.
User avatar
WorldisQuiet5256
karma portal traveller
Posts: 5667
Joined: 03 Dec 2012 17:56
Location: 966 - Quiet Rooms - WiQ

Re: Submachine Network Exploration

Post by WorldisQuiet5256 »

MateuszSkutnik wrote:
The Abacus wrote:I only hope that we won't be writing our own notes the same way as in sub4. I didn't find it as aesthetically pleasing.
isn't this EXACTLY what he was asking for? sigh.....

you se that it's imposible to please all players, since there are three different opinions in every other post. -___-
Humans, what can you do.
WHERE DO WE COME FROM
WHAT ARE WE
WHERE ARE WE
GOING
User avatar
gil2455526
subnet notes finder
Posts: 833
Joined: 03 Dec 2012 17:35

Re: Submachine Network Exploration

Post by gil2455526 »

I liked the Sub 5 stile: It notes what you discovered. It's like noting everything, but the computer does it for you.
Just smile and wave boys. Smile and wave...
User avatar
ENIHCAMBUS
karma portal traveller
Posts: 8653
Joined: 04 Feb 2013 22:17
Location: Pastel Lands.

Re: Submachine Network Exploration

Post by ENIHCAMBUS »

But that means that we will have a permanent item.
ENIHCAMBUS: State of the Art Scanning!
🧐
borys610

Re: Submachine Network Exploration

Post by borys610 »

Like always?
User avatar
Vortex
Murtaugh's hunter
Posts: 12141
Joined: 03 Dec 2012 17:11
Location: Spain

Re: Submachine Network Exploration

Post by Vortex »

yeah, what's the problem?
User avatar
The Kakama
karma portal traveller
Posts: 6243
Joined: 04 Dec 2012 16:35
Location: Selangor, Malaysia

Re: Submachine Network Exploration

Post by The Kakama »

We already have the companion-cube-for-a-limited-amount-of-time, so what's wrong?
Is this my final form?
The Abacus
wisdom crystal finder
Posts: 2877
Joined: 04 Dec 2012 10:41

Re: Submachine Network Exploration

Post by The Abacus »

MateuszSkutnik wrote:
The Abacus wrote:I only hope that we won't be writing our own notes the same way as in sub4. I didn't find it as aesthetically pleasing.
isn't this EXACTLY what he was asking for? sigh.....

you se that it's imposible to please all players, since there are three different opinions in every other post. -___-
I just find it unrealistic, but I can be reasonable and acknowledge the fact you can't satisfy everyone.
Balance is imperative; without it, total collapse and destruction is imminent.
User avatar
Bloodhit
subnet technician
Posts: 416
Joined: 05 Dec 2012 07:12

Re: Submachine Network Exploration

Post by Bloodhit »

Notepad in sub5 it's way to give us some plot("observation room? (1950s)"), since we can't find any sheet of paper with notes.

Since in SNEE we don't have any plot, i don't understand why we must have auto writting notes in SNEE.
The Abacus
wisdom crystal finder
Posts: 2877
Joined: 04 Dec 2012 10:41

Re: Submachine Network Exploration

Post by The Abacus »

Bloodhit wrote:Since in SNEE we don't have any plot
There are a few notes that aren't in other games (not plot so to speak, but they say something about the submachines). I assume that more will be added in the future (Mateusz said: "the subnet will grow in time" source: forum FAQs).
Bloodhit wrote:I don't understand why we must have auto writing notes in SNEE.
The auto writing looked really good in sub5, but from what I understood it's not going to happen.
Balance is imperative; without it, total collapse and destruction is imminent.
Post Reply