- *Yes it was*ENER: Take the object that is highlighted with bits of red.
Wait a minute.

HE CAN READ?
Ener didn't remember being able to read. Or remember this odd language in which he can read from this piece of torn paper...

*Yes it was*
ENER: Take the object that is highlighted with bits of red.
ener>and attempt that shinespark move upwards
see how much lift we can get
COMMAND> Ener: Dance so we can see how cute you are!
pick up the two-pronged thingy from the cylindrical storage device
COMMAND: Ener: Watch the S-E and verify if he can read it.
The door is WELDED SHUT.and use it to open door.
whoops O_o"WELDED SHUT
COMMAND:
Try and open the other lockers.
Take whatever you find inside.
COMMAND:
Dig thru the broken wall.
COMMAND: ENER: Inspect the objects scattered around the floor.
COMMAND: Look under the shelves.
COMMAND: look back in TE locker and see if thereis anything else you can use.
COMMAND: Examine roof.
COMMAND: ENER: EXAMINE BLUE LIGHTS.
COMMAND: ENER: Topple the locker.
Jam the yellowey grey thing (screwdriver) inbetween the door of the locker and the locker itself, then pull as hard as you can to try and wedge the door open.
INVENTORY