Sublevel's stories and artwork
- Sublevel 114
- layer restorer
- Posts: 16589
- Joined: 11 Dec 2012 20:23
Re: Sublevel's stories and artwork
Forum is dead right now, but what paradox - it's good time to launch Submachine. Horror experience.
Because I will draw new sequences very slowly, so I will update the story one time per one-two days.
*Prepares*
Because I will draw new sequences very slowly, so I will update the story one time per one-two days.
*Prepares*
- ENIHCAMBUS
- karma portal traveller
- Posts: 8653
- Joined: 04 Feb 2013 22:17
- Location: Pastel Lands.
Re: Sublevel's stories and artwork
Until the 10 Gnomes come...Sublevel 102 wrote:Forum is dead right now
ENIHCAMBUS: State of the Art Scanning!

Re: Sublevel's stories and artwork
what happens with the new game? you haven't even started it and it's already abandoned? :/
EDIT:
EDIT:
oh, I hadn't seen that. but that's very slow...Sublevel 102 wrote:FBecause I will draw new sequences very slowly, so I will update the story one time per one-two days.
- Sublevel 114
- layer restorer
- Posts: 16589
- Joined: 11 Dec 2012 20:23
Re: Sublevel's stories and artwork
I work at my work 12 hours per day...OnyxIonVortex wrote:what happens with the new game? you haven't even started it and it's already abandoned? :/
EDIT:oh, I hadn't seen that. but that's very slow...Sublevel 102 wrote:FBecause I will draw new sequences very slowly, so I will update the story one time per one-two days.
You didn't noticed why I'm at forum when there is late evening/night?
:)
Re: Sublevel's stories and artwork
yeah, i supposed so. but people might lose interest if the story takes too long to advance.
Re: Sublevel's stories and artwork
3 days have passed and no update 

- Sublevel 114
- layer restorer
- Posts: 16589
- Joined: 11 Dec 2012 20:23
Re: Sublevel's stories and artwork
Beast forum story?..OnyxIonVortex wrote:3 days have passed and no update :(
anyway, today is my weekend.
:)
Re: Sublevel's stories and artwork
i'm at the beach, remember?Sublevel 102 wrote:Beast forum story?..OnyxIonVortex wrote:3 days have passed and no update
Sublevel 102 wrote:anyway, today is my weekend.

- Sublevel 114
- layer restorer
- Posts: 16589
- Joined: 11 Dec 2012 20:23
Re: Sublevel's stories and artwork
Hello, forumers!
Here is some news and questions about all my projects:
Here is some news and questions about all my projects:
thanksSubmachine: Horror Experience
First impressions?
And what do you think: should I add more puzzles? Or only story events, without your mindworking?
Mr. Stick adventure
Do you want I do it both with Submachine: HE?
Uber
Well... I will start it after completing Submachine: HE.
Beyond
Oh... that...
I said I start it this year?.. well... no.
Oh, and also, one week ago, I decided to make risky move: I EXTENDED the story.
Yeah... more characters, more places, more plot events, etc...
BIG story turned into UBERBIG...
Now I call it Beyond v 3.0. (parallel with Subverse :) ).
Yeah, first version was so long time ago... it had absolutely different elements, starting from general plot and ending to minor components.
Don't worry, I have ALL sketches and backups, even those I drew at that summer three years ago, so unlike SNEE, I will forever have all those versions of the story. And I will show it,if I release the story someday. :)
Guardians of Submachines
Yeah, I know there is at least two unfinished stories (Lost chronicle and B*rbs Invasion). They should be finished!!!
Other Stories???
hmm...
should I start them on some different forum?..
hmm...
Re: Sublevel's stories and artwork
Submachine HE:
It's looking pretty good, though it's still early to tell. And yeah, you should add puzzles. What is Submachine without puzzles?
Stick:
Yeah, why not
every story adds a little more activity to the forum.
Other Stories:
Do as you want. TRAITOR XD
It's looking pretty good, though it's still early to tell. And yeah, you should add puzzles. What is Submachine without puzzles?

Stick:
Yeah, why not

Other Stories:
Do as you want. TRAITOR XD