Submachine 5: the Root

User avatar
Vortex
Murtaugh's hunter
Posts: 12141
Joined: 03 Dec 2012 17:11
Location: Spain

Re: Submachine 5: the Root

Post by Vortex »

gil2455526 wrote:I just noticed. The second secret implies Mur created the locations of Sub 4 and 5.
Don't you mean Sub3 and Sub6? it talks about the loop & defense systems.
User avatar
ENIHCAMBUS
karma portal traveller
Posts: 8653
Joined: 04 Feb 2013 22:17
Location: Pastel Lands.

Re: Submachine 5: the Root

Post by ENIHCAMBUS »

When I click in secret note, It doesn't let me go back.
ENIHCAMBUS: State of the Art Scanning!
🧐
User avatar
Sublevel 114
layer restorer
Posts: 16585
Joined: 11 Dec 2012 20:23

Re: Submachine 5: the Root

Post by Sublevel 114 »

small question:

Does "intro" (turning valves) have some meaning or symbolism?
User avatar
Vortex
Murtaugh's hunter
Posts: 12141
Joined: 03 Dec 2012 17:11
Location: Spain

Re: Submachine 5: the Root

Post by Vortex »

i think it's probably just something to warm the player up.
User avatar
ENIHCAMBUS
karma portal traveller
Posts: 8653
Joined: 04 Feb 2013 22:17
Location: Pastel Lands.

Re: Submachine 5: the Root

Post by ENIHCAMBUS »

Tough, there's certain symbolism at the ending of the sequence, where the pipes turn rusted, it has a relation with the whole layout of the Root.
ENIHCAMBUS: State of the Art Scanning!
🧐
User avatar
Jatsko
karma portal traveller
Posts: 6000
Joined: 26 May 2014 11:20

Re: Submachine 5: the Root

Post by Jatsko »

I agree with Enihcambus.

It's almost like the rusting of the pipes shows the transition from Sub4 to Sub5. Sub5 is all about the rust, obviously, and Sub4 did include such locations as the Lab, in its clean splendor, and the Sewers, which were also grayish white.

So this could function as sort of the intermediate period between the two games. (Kind of like what happened in the very beginning of Subs 4, 6, 7, and 8).
User avatar
Vortex
Murtaugh's hunter
Posts: 12141
Joined: 03 Dec 2012 17:11
Location: Spain

Re: Submachine 5: the Root

Post by Vortex »

There's a discrepancy between the lighthouse digouts in Sub5 and Sub2:

Image

it's less noticeable than the Sub5-Sub6 mover discrepancy, but I thought it was curious :P

EDIT:
and if you click in "go back to Submachine" in the Secret Location, you get the location itself as an item. That's pretty cool :D

Image
User avatar
Sublevel 114
layer restorer
Posts: 16585
Joined: 11 Dec 2012 20:23

Re: Submachine 5: the Root

Post by Sublevel 114 »

Secret location is your pocket dimension
User avatar
Vortex
Murtaugh's hunter
Posts: 12141
Joined: 03 Dec 2012 17:11
Location: Spain

Re: Submachine 5: the Root

Post by Vortex »

Indeed :B
User avatar
ENIHCAMBUS
karma portal traveller
Posts: 8653
Joined: 04 Feb 2013 22:17
Location: Pastel Lands.

Re: Submachine 5: the Root

Post by ENIHCAMBUS »

OnyxIonVortex wrote:EDIT:
and if you click in "go back to Submachine" in the Secret Location, you get the location itself as an item. That's pretty cool :D

Image
But that's also there in original Sub5. :P
ENIHCAMBUS: State of the Art Scanning!
🧐
Post Reply