Pastel Land Comic Discussion

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WorldisQuiet5256
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Pastel Land Comic Discussion

Post by WorldisQuiet5256 »

^ :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
WHERE DO WE COME FROM
WHAT ARE WE
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GOING
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The Kakama
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Re: Pastel Land Comic

Post by The Kakama »

:) :P
Is this my final form?
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Vortex
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Re: Pastel Land Comic

Post by Vortex »

awesome, both the idea and the comic :D looking forward for more!
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ENIHCAMBUS
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Re: Pastel Land Comic

Post by ENIHCAMBUS »

:lol: :lol: :lol:

I didn't imagined you where to use Submachine backgrounds. The one of the lock in the corridor looks interesting.
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Anteroinen
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Re: Pastel Land Comic

Post by Anteroinen »

Otherwise this is nice, but the white outlines, ehhhh... Those make it look quite rough around the edges. You might want to clean the sprites up a bit.

Also, as the toilet paper cataloquist, I appreciate that one of the rare specimens has already made its way into this.
"We didn't leave the Stone Age, because we ran out of stones."
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Sublevel 114
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Re: Pastel Land Comic

Post by Sublevel 114 »

:D

Nice job, Gemy!

I knew Enihc can't talk with girl... no matter from what layer she are! XD

Btw, how did you guess? I always go left! always!
because I am left-hander ;)
Anonymous2
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Re: Pastel Land Comic

Post by Anonymous2 »

but the white outlines, ehhhh... Those make it look quite rough around the edges
Oh? I thought the white lines give the characters a nice aura, guess I can work on taking them out the next time.
I didn't imagined you where to use Submachine backgrounds. The one of the lock in the corridor looks interesting.
The diversity of the submachine network, there are plenty of stories to tell. Plus things just came to mind, using the protocol comment, and then locking me and you up inside a prison cell. Taken right out of sub6!
I knew Enihc can't talk with girl... no matter from what layer she are! XD

Btw, how did you guess? I always go left! always!
because I am left-hander ;)
But the question is... can sublevel talk with a girl? Because you and Vortex meet isbobel in the next part... will you be able to smooth talk your way to freedom? Find out soon!

I don't know, lucky guess. Or maybe its because I had Enhic remote access your webcam, so we are always watching you...
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- ak -
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Re: Pastel Land Comic

Post by - ak - »

You can leave the white line in, just make them tad thicker like 1 pixel. This would make your characters looks less like a digital cut-out.

Or if you don't want the white lines at all, use anti-alias. It will help cut out the white parts out and leave smoother edges.
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gil2455526
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Re: Pastel Land Comic

Post by gil2455526 »

Make some of the Guardians of Submachine cutscenes in comic form!
Just smile and wave boys. Smile and wave...
Anonymous2
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Re: Pastel Land Comic

Post by Anonymous2 »

Does paint.net have anti-aliasing, since that is what I'm using. I don't have photoshop lol.

Working on the second part right now.
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