Submachine 9 theories and suggestions

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Vortex
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Re: Submachine 9 theories and suggestions

Post by Vortex »

Progress updated! :D
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Sublevel 114
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Re: Submachine 9 theories and suggestions

Post by Sublevel 114 »

The Abacus wrote:
Vortex wrote:I really love that color scheme, and the blue flame detail, it looks even more mystical than Sub7's palace :D
Me too; it's very charming :D
charming?..
oh no...

*sigh*

That's what I feared...
OnyxIonVortex wrote:Progress updated! :D
YAY!!
development milestones:

- writing story and gameplay: done!
- game engine integration and tweaking: done!
- locations and views: currently in production...
- items, puzzles and active elements: currently in production...
- sound effects: -
- ambients and music: -
- betatesting & debugging: -
- release process: -
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The Kakama
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Re: Submachine 9 theories and suggestions

Post by The Kakama »

It looks like he could finish it by May. :)
Is this my final form?
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Ancient Crystal
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Re: Submachine 9 theories and suggestions

Post by Ancient Crystal »

Can't view the page for some reason.... What's the percentage at?
Meet the new boss, same as the old boss, if the old boss had been an octahedron, which they weren't.
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RuloCore
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Re: Submachine 9 theories and suggestions

Post by RuloCore »

Bye bye cute workshop design

25%
The Abacus
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Re: Submachine 9 theories and suggestions

Post by The Abacus »

Sublevel 102 wrote:
The Abacus wrote:
Vortex wrote:I really love that color scheme, and the blue flame detail, it looks even more mystical than Sub7's palace :D
Me too; it's very charming :D
charming?..
oh no...

*sigh*

That's what I feared...
Why? All I said was that it was mystical. :?
Ancient Crystal wrote:Can't view the page for some reason.... What's the percentage at?
:| That shouldn't be a problem since it no longer uses Flash, unless it's just general internet access issues
Balance is imperative; without it, total collapse and destruction is imminent.
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MateuszSkutnik
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Re: Submachine 9 theories and suggestions

Post by MateuszSkutnik »

RuloCore wrote:Bye bye cute workshop design

25%
Welcome people who can actually see the status without dumb refreshing and emptying cache.
Welcome people who want to follow the progress on a phone or tablet.
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Vortex
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Re: Submachine 9 theories and suggestions

Post by Vortex »

yeah, and people with bad wifi/internet connection will welcome it too. I do like the change.

EDIT:
Sublevel 102 wrote:charming?..
oh no...

*sigh*

That's what I feared...
don't tell me you don't like it... :|
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Sublevel 114
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Re: Submachine 9 theories and suggestions

Post by Sublevel 114 »

The Abacus wrote:Why? All I said was that it was mystical. :?
OnyxIonVortex wrote:don't tell me you don't like it... :|
We had charming Core in Sub7 and Sub8. Enough. I want to see some more...
I mean, if the whole game will be under calming charming ambience, I will not feel full contentment.
Last edited by Sublevel 114 on 29 Jan 2014 15:41, edited 2 times in total.
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Vortex
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Re: Submachine 9 theories and suggestions

Post by Vortex »

what did you expect? it's supposed to be a temple, not? XD

EDIT: although in Sub10 I believe we will probably see more of what you want. after all, Sub8 did make a hint about a computer, and the name of the series is Submachine :P
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