Submachine 9 theories and suggestions

User avatar
RuloCore
subnet notes finder
Posts: 802
Joined: 03 Dec 2012 17:32
Location: Barcelona, Spain
Contact:

Re: Submachine 9 theories and suggestions

Post by RuloCore »

WorldisQuiet5256 wrote:I think he means "big" as in the game play for this one will be longer than the past ones.
Like how DayMare Town 4 was the biggest game of the DayMare Town series.
most probably. this or number of rooms.
Subbot #499
lost in subnet
Posts: 65
Joined: 03 Dec 2012 22:04

Re: Submachine 9 theories and suggestions

Post by Subbot #499 »

80%!!!
Hopefully only about a week to go
User avatar
ENIHCAMBUS
karma portal traveller
Posts: 8653
Joined: 04 Feb 2013 22:17
Location: Pastel Lands.

Re: Submachine 9 theories and suggestions

Post by ENIHCAMBUS »

"Electric Adaptator Attack"
MateuszSkutnik wrote:
Sublevel 102 wrote:Even bigger than SubVerse?
are you INSANE?
SubVerse is a MSO, so it will always be the largest Submachine, and thats why it doesn't counts.
ENIHCAMBUS: State of the Art Scanning!
🧐
User avatar
- ak -
wisdom crystal finder
Posts: 2300
Joined: 06 Dec 2012 02:43
Location: Minneapolis

Re: Submachine 9 theories and suggestions

Post by - ak - »

Even bigger than the epically huge Sub_7?

Dammit.
User avatar
ThunderDasher
subnet notes finder
Posts: 703
Joined: 10 Feb 2014 21:54
Location: RIGHT HERE.

Re: Submachine 9 theories and suggestions

Post by ThunderDasher »

The SubVerse is like a current-gen online videogame, it gets patched all the time with new stuff.

Normal Submachines are done once, released once, and that's that for you, because everything's done exactly as it should since the very beginning, like good old PS2 games. That's one advantage SubVerse has over normal Subs.

...On the other hand, basically all you do in SubVerse is walk around. You get almost no "story" as of raw content like normal Sub games.

TL;DR Sub9 being huge is already very good, now just sit back there, y'all
"...But I shall forgive you. There are some things in life that cannot be achieved." ~Wise man
NOT CHANGING THIS SIG UNTIL SUBMACHINE: THE FARM COMES OUT, which is never :/
The Abacus
wisdom crystal finder
Posts: 2877
Joined: 04 Dec 2012 10:41

Re: Submachine 9 theories and suggestions

Post by The Abacus »

I see the active elements are done, not much longer now.
Mateusz Skutnik wrote:the biggest Submachine of them all
Makes you wonder what the future holds...
Balance is imperative; without it, total collapse and destruction is imminent.
User avatar
Sublevel 114
layer restorer
Posts: 16589
Joined: 11 Dec 2012 20:23

Re: Submachine 9 theories and suggestions

Post by Sublevel 114 »

MateuszSkutnik wrote:
Sublevel 102 wrote:Even bigger than SubVerse?
are you INSANE?
As I said before, I can wait 5 years to see this masterpiece.
Last game of main series should blow our minds.
- ak - wrote:Even bigger than the epically huge Sub_7?
Dammit.
Lol, I didn't noticed it was big. For me Lighthouse and Lab are bigger...
Or I think so because these are hardest?
User avatar
MateuszSkutnik
The Architect
Posts: 806
Joined: 20 Nov 2012 18:03

Re: Submachine 9 theories and suggestions

Post by MateuszSkutnik »

sub 7 doesn't even hold a candle ro sub 9.
the biggest one was surprisingly sub 6.
not anymore.
User avatar
Vortex
Murtaugh's hunter
Posts: 12141
Joined: 03 Dec 2012 17:11
Location: Spain

Re: Submachine 9 theories and suggestions

Post by Vortex »

Sublevel 102 wrote:Lol, I didn't noticed it was big. For me Lighthouse and Lab are bigger...
Or I think so because these are hardest?
Well, I think they feel bigger because they have many distinct scenarios. Sub6 is bigger but it doesn't look like it is, because all the rooms are pretty much the same, at least in background.
MateuszSkutnik wrote:sub 7 doesn't even hold a candle ro sub 9.
the biggest one was surprisingly sub 6.
not anymore.
:​D
User avatar
The Kakama
karma portal traveller
Posts: 6243
Joined: 04 Dec 2012 16:35
Location: Selangor, Malaysia

Re: Submachine 9 theories and suggestions

Post by The Kakama »

Well, I think they feel bigger because they have many distinct scenarios. Sub6 is bigger but it doesn't look like it is, because all the rooms are pretty much the same, at least in background.
I thought the biggest was sub3. :P
Maybe sub9 will also be bigger because we can use the navigator. Either way, it's probably going to be awesome. :D
Is this my final form?
Post Reply